Files
raylib/src
Tyler Jessilynn Bezera 3f7fa6d6e7 Add multi texture support for materials in GLTF format (#979)
* Initial commit of addition for GLTF materials.. should support loading more than just albedo map.

* Clean up

* fixed seg faults and leaks

* temp don't overwrite defuse colour when rendering

* undid something dumb!

* correctly mixed diffuse map color when rendering to preserve not overwrite it
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