Commit Graph

4893 Commits

Author SHA1 Message Date
Ray ffadeeeb84 Decoupling rlgl from platform layer
Now rlgl only depends on OpenGL and it's completely decoupled from platform layer libraries (EGL)
2021-04-28 23:57:46 +02:00
Ray f516f4099b Corrected issue #1742 2021-04-28 19:27:50 +02:00
Ray d6708de7b0 Update README.md 2021-04-27 23:55:05 +02:00
Ray a113d3326b Disable raylib code 2021-04-27 23:12:04 +02:00
Ray fe607323aa Updated projects 2021-04-27 23:00:49 +02:00
Ray 131672f199 Updated linkage libraries #1732 2021-04-27 22:58:49 +02:00
Rabia Alhaffar 9b6a005819 Updated raylua and raylib-boo to raylib 3.7! (#1741) 2021-04-27 21:08:31 +02:00
Rabia Alhaffar 399894ac90 Fixed definition of UNCOMPRESSED_R8G8B8A8 (#1740) 2021-04-27 20:17:47 +02:00
Ray 89d5b3df44 ADDED: raylib-swift binding 2021-04-27 11:27:31 +02:00
Ray 6ebe76cba7 Minor tweaks 2021-04-27 11:05:05 +02:00
Ray 1aa8a4ff90 REVIEWED: rlLoadExtensions()
On PLATFORM_ANDROID, PLATFORM_RPI, PLATFORM_DRM and PLATFORM_UWP glfwGetProcAddress() is not defines, actually those platforms use egl platform windowing system.
2021-04-27 11:04:48 +02:00
Rob Loach fcf3a04825 BINDINGS: raylib-cpp targets raylib 3.7.0 (#1739)
https://github.com/RobLoach/raylib-cpp/releases/tag/v3.7.0
2021-04-27 10:31:15 +02:00
Gunko Vadim 5751776a73 Update BINDINGS.md (#1738) 2021-04-26 21:59:34 +02:00
Ray b6c8d343dc Update CHANGELOG 3.7.0 2021-04-26 18:00:33 +02:00
Jeffery Myers b663724293 Generate a mesh in client code. (#1735) 2021-04-26 17:30:07 +02:00
Ray bb33033389 Merge branch 'master' of https://github.com/raysan5/raylib 2021-04-26 00:36:22 +02:00
Ray a44815e939 REMOVED: GenMeshDefault() 2021-04-26 00:36:13 +02:00
Jeffery Myers 30db611e92 Disable projects that won't build by default from 2019 solution build configuration. (#1734) 2021-04-25 23:56:32 +02:00
Jeffery Myers 6c518008a5 Fixes for 64 bit typecast warnings (#1733) 2021-04-25 18:50:26 +02:00
raysan5 8719858655 Added opengl32.lib to the linker #1732 2021-04-25 13:51:17 +02:00
raysan5 0e2845ec26 Review OpenGL 1.1 building #1732
It works compiling with MinGW
2021-04-25 13:32:24 +02:00
raysan5 c4041043f5 Reviewed VS2019 projects 2021-04-24 19:58:24 +02:00
Ray 7ad17386f6 Update raylib.h 2021-04-23 17:24:25 +02:00
Ray f4abc05d62 Update README.md 2021-04-23 13:21:57 +02:00
Ray 8a55c60e47 Update shaders_mesh_instancing.c 2021-04-23 09:09:34 +02:00
Ray 03815ec4fe RPI4: Improve DRM card check #1723 2021-04-22 21:01:48 +02:00
Ray 9a0accddb8 Update HISTORY.md 2021-04-22 18:56:42 +02:00
Ray dcf52c132f Remove trail spaces 2021-04-22 18:55:24 +02:00
Ray f92ee46d86 Update README.md 2021-04-22 18:52:41 +02:00
Ray 2a9ffcc0a1 Update README.md 2021-04-22 18:48:36 +02:00
Ray b4e586f272 Update CHANGELOG 2021-04-22 18:41:51 +02:00
Ray cf201e0794 Update CHANGELOG 2021-04-22 18:39:33 +02:00
Ray 1161df0ee4 Added screenshots 2021-04-22 18:34:33 +02:00
Ray 715a46277e Update README.md 2021-04-22 18:33:59 +02:00
Ray 5ef777219a Reviewed templates Makefiles 2021-04-21 21:23:04 +02:00
Ray ac79d22a9b Reviewed file comments 2021-04-21 00:41:55 +02:00
Ray 0a6694708d Update README.md 2021-04-20 23:57:04 +02:00
Ray 52f91bc652 Update README.md 2021-04-20 12:31:12 +02:00
Ray 8812213c01 Update README.md 2021-04-20 12:30:31 +02:00
Ray ca8329c330 Update raylib_logo_animation.gif 2021-04-20 12:29:54 +02:00
Ray dec9f24673 Merge branch 'master' of https://github.com/raysan5/raylib 2021-04-20 12:19:13 +02:00
Ray 1e65817d05 Update models.c 2021-04-20 12:19:04 +02:00
Ray a599fd1095 Update CHANGELOG 2021-04-20 12:17:06 +02:00
Ray 3bf9ea1a4b Merge branch 'master' of https://github.com/raysan5/raylib 2021-04-20 12:16:18 +02:00
Ray bb743e8c6e ADDED: UpdateMeshBuffer() 2021-04-20 12:16:16 +02:00
Ray d533183b7f Update README.md 2021-04-20 00:43:48 +02:00
Ray f903686060 Update README.md 2021-04-19 23:51:19 +02:00
Ray f21e520c9c Update README.md 2021-04-19 23:29:40 +02:00
Ray 1c5cf90a52 Merge branch 'master' of https://github.com/raysan5/raylib 2021-04-19 22:40:13 +02:00
Ray d1537bfd61 Update raylib_logo_animation.gif 2021-04-19 22:39:59 +02:00