Commit Graph

9371 Commits

Author SHA1 Message Date
Iisakki Rotko cfb81e4a00 fix zig build accessing env vars (#5490) 2026-01-12 22:58:41 +01:00
Ray 644ff28f87 Update shaders_deferred_rendering.c 2026-01-12 13:36:40 +01:00
Ray 28b9411e9d REMOVED: RLGL_RENDER_TEXTURES_HINT, enabled by default and no complaints of anyone having issues #5479 2026-01-12 13:23:27 +01:00
Ray 0c33c603f4 REVIEWED: EXTERNAL_CONFIG_FLAGS usage, check moved to config.h
Due to `utils` module removal, `EXTERNAL_CONFIG_FLAGS` was not working, so the system was redesigned.
This change is independent of #4411
2026-01-12 13:04:38 +01:00
Morgan Moore 32e7732061 Update build.zig to work with 0.16 (#5487) 2026-01-11 23:43:38 +01:00
James Mintram d7c38cfbe4 fix rglfw.c path in build.zig for bsd platforms (#5486) 2026-01-11 22:01:14 +01:00
Ray 4badbe2b17 REVIEWED: Variable scope #5485 2026-01-11 21:02:59 +01:00
Ray 51bdaa34fa Update raylib.vcxproj 2026-01-11 16:56:47 +01:00
Ray 483b26ef84 Update rexm.c 2026-01-11 01:04:32 +01:00
Ray 972d6f0775 REXM: Fix raylib building 2026-01-11 00:32:16 +01:00
Ray d94ea00a97 Update raylib.sln 2026-01-11 00:27:24 +01:00
Ray f2c8a9c085 Merge branch 'master' of https://github.com/raysan5/raylib 2026-01-10 12:20:37 +01:00
Ray 1606dca0cb Update CMakeLists.txt 2026-01-10 12:20:26 +01:00
github-actions[bot] 21f026a484 rlparser: update raylib_api.* by CI 2026-01-10 11:13:29 +00:00
Ray dd7a1948f1 WARNING: REDESIGN: REMOVED: utils module, functionality moved to rcore module: logging and file-system #4551
[utils] was created long time ago, when [rcore] contained all the platforms code, the purpose of the file was exposing basic filesystem functionality across modules and also logging mechanism but many things have changed since then and there is no need to keep using this module.

 - Logging system has been move to [rcore] module and macros are exposed through `config.h` to other modules
 - File system functionality has also been centralized in [rcore] module that along the years it was already adding more and more file-system functions, now they are all in the same module
 - Android specific code has been moved to `rcore_android.c`, it had no sense to have specific platform code in `utils`, [rcore] is responsible of all platform code.
2026-01-10 12:13:07 +01:00
Ray 2f6feb74d4 Update raylib.sln 2026-01-10 11:53:46 +01:00
Ray c7de5c9d4b Updated examples VCXPROJ UUID, not correctly calculated by REXM 2026-01-10 11:53:29 +01:00
Ray 6833305826 REVIEWED: android_fopen() 2026-01-10 10:59:22 +01:00
lucas150670 8de88c71da fix: fall back on dirent filename when all route fails on Android (#5484) 2026-01-10 10:54:54 +01:00
Pîrvu Mihai Cristian 5b0a799769 fix (#5482) 2026-01-09 23:09:06 +01:00
Ray 1284d68721 Update core_highdpi_testbed.png 2026-01-09 20:18:45 +01:00
Ray a6dd2af9e9 Update rexm.c 2026-01-09 20:06:57 +01:00
Ray 11f7db2dd8 REXM: ADDED: core_keyboard_testbed 2026-01-09 20:06:53 +01:00
Ray 7218b674e5 REXM: Updated: textures_framebuffer_rendering 2026-01-09 20:05:46 +01:00
Ray cfd5c3f2ab Update examples_list.txt 2026-01-09 20:02:29 +01:00
Ray b365d23f49 Update examples_list.txt 2026-01-09 19:59:38 +01:00
Ray 4cf844b74e Update raylib.h 2026-01-09 19:55:31 +01:00
Ray 5cc42c1b80 Updated file name 2026-01-09 19:55:26 +01:00
Marcos Paccor 16e6d325b9 [raudio] Fix freeing the wrong memory (#5481) 2026-01-08 22:04:09 +01:00
Krzysztof Szenk 0bcf79ce28 [#5455] Fix for: Fix window width calculation by adding wOffset (#5480) 2026-01-08 17:26:56 +01:00
Ray 5398b8c9b0 Update rexm.c 2026-01-07 23:09:51 +01:00
Ray c814625c00 Update models_first_person_maze.c 2026-01-07 22:40:28 +01:00
Paul de Mascarel 5e1f5d5b74 examples/models: optimize collision check in first_person_maze (#5478)
Limit collision detection to the player surrounding cells instead of
iterating the full cubicmap each frame.
2026-01-07 22:38:04 +01:00
Ray 229f82699b Reviewed change #5476 2026-01-07 22:36:40 +01:00
ssszcmawo c256f146b4 added saving to memory buffer and SaveFileData for binary files (#5476) 2026-01-07 22:32:58 +01:00
Ray 23bc037c37 Revert change, trying to follow DRM implementation but not needed on Android #5477 2026-01-07 22:32:09 +01:00
Jeffery Myers c78ac65786 Don't require a M3d animation only file to have a mesh. There are valid use cases for animation only files that can be applied to N other meshes. (#5475) 2026-01-06 22:32:42 +01:00
Ray 3678c2d157 REMOVE: TRACELOGD(), hardly ever used 2026-01-05 20:47:25 +01:00
Ray 35fc8ece44 Update models_decals.c 2026-01-03 23:01:37 +01:00
ssszcmawo af544c24b9 [rcore] Fix touch position automation event handling (#5470)
* fix touch position automation event handling

* Fix alignment of previousPosition comment in rcore.c
2026-01-03 22:57:22 +01:00
Michael Kolupaev c4b11a30cd Fix DrawMeshInstanced breaking if instanceTransform is unused (#5469) 2026-01-03 22:52:04 +01:00
Jack Boakes a44157c2a8 [example] Added textures_frame_buffer_rendering (#5468) 2026-01-03 22:41:52 +01:00
Jeffery Myers b00cbdaf49 Cleanup warnings in examples (#5467) 2026-01-03 22:38:51 +01:00
Jeffery Myers f67e70bb47 Fix typecast warnings in rcore (#5466) 2026-01-03 08:59:34 +01:00
Ray 9fe51a6144 Merge branch 'master' of https://github.com/raysan5/raylib 2026-01-02 18:43:37 +01:00
Ray c92de5f108 REVIEWED: Comments about intrinsics support #5316 2026-01-02 18:43:28 +01:00
sleeptightAnsiC 942f93db55 fix(build): do not use != assignment in Makefiles (#5464)
GNU Make 3.81 that ships with MacOSX does not understand '!= ...' assignment
so we use ':= $(shell ...)' instead which have the same behavior here.

Additionally, I have changed the use of 'type' to 'command -v'
because assigning the result of 'type' to variable named 'EMMAKE'
does not make much sense. I also reused this variable.

For more detailed information read the linked issue.

Fixes: https://github.com/raysan5/raylib/issues/5460
2026-01-02 18:36:22 +01:00
Ray ca89934ed5 Update year to 2026 2026-01-02 13:53:20 +01:00
Ray 416af51a93 Update year to 2026 2026-01-02 13:40:15 +01:00
Jeffery Myers 980e4d0ad3 Use the size of the texture as the V scale so repeatable textures work well (#5463) 2026-01-02 13:15:25 +01:00