Commit Graph

3069 Commits

Author SHA1 Message Date
Ray cea0150c6e Ignore web bitcode lib 2019-05-21 18:02:20 +02:00
Ray 8b4f58b9e9 Review sample games 2019-05-21 17:47:06 +02:00
Ray 0027868d1f Review Makefiles 2019-05-21 17:46:52 +02:00
Ray f325978b26 Update issue templates 2019-05-21 10:31:06 +02:00
Ray 8db2203bcc Review paths 2019-05-21 10:16:52 +02:00
Ray 3dfbeb5488 Update core_3d_picking.c 2019-05-21 10:16:39 +02:00
Ray 316b6aa181 Reverted change that breaks mouse on web 2019-05-20 17:21:46 +02:00
Ray 72ab65277b Avoid some warnings 2019-05-20 16:37:44 +02:00
Ray b525039e0a Review ALL examples 2019-05-20 16:36:42 +02:00
Ray a43a7980a3 Update raylib version to 2.5 2019-05-20 11:21:55 +02:00
Ray 371abb0a26 Review glTF implementation formatting
Added comments for the future
2019-05-20 11:13:38 +02:00
Ray 9a52c716cc Merge pull request #842 from wbrbr/gltf2
Load glTF
2019-05-20 10:49:02 +02:00
Wilhem Barbier e01a381aec Load glTF 2019-05-18 11:36:47 +02:00
Ray c1594fa445 Tweaks 2019-05-18 01:31:48 +02:00
Ray 6332bc0398 Corrected issue with shader loading
When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading.
2019-05-18 01:24:00 +02:00
Ahmad Fatoum 5ef7beb0c5 Makefile: move -x objective-c option before filename
From the Clang documentation[1]:
> -x<language>, --language <arg>, --language=<arg>
> Treat subsequent input files as having type <language>

Follow the advice. Fixes #840.
[1]: https://clang.llvm.org/docs/ClangCommandLineReference.html
2019-05-17 20:27:43 +02:00
Ahmad Fatoum e1ecebfff9 Revert "fixed GLFW compiler flag for OSX"
This reverts #841 commit 97160fd970.
2019-05-17 20:27:42 +02:00
Ray 245cf2400e Review shader examples 2019-05-17 20:03:04 +02:00
Ray 0ec46e8976 Merge pull request #841 from iskolbin/master
[build] fixed GLFW compiler flag for OSX
2019-05-17 17:38:46 +02:00
Ilya Kolbin 97160fd970 fixed GLFW compiler flag for OSX 2019-05-17 17:56:05 +03:00
Ray 970f1e8ff1 examples review 2019-05-17 01:17:40 +02:00
Ray ce87d2ced4 new example: shaders_eratosthenes
Contributed by ProfJski
2019-05-16 17:23:31 +02:00
Ray 9fd410b8a8 Review shader to use provided texture coordinates
Now shader uses `fragTexCoord` that are the full screen texture coordinates normalized, instead of `gl_fragCoord`, the unnormalized screen coordinates
2019-05-16 17:07:59 +02:00
Ray cf4fde9456 Corrected bug on NEON 2019-05-16 16:10:52 +02:00
Ray 9994f16479 Review build config on web 2019-05-16 15:40:28 +02:00
Ray 25ac9bfb28 Update dr_flac, dr_mp3, dr_wav to latest version 2019-05-16 15:31:33 +02:00
Ray 579d932551 Update miniaudio to v0.9.4 2019-05-16 15:30:41 +02:00
Ray f44dfa1ef2 Implement VR distortion shader for GLSL 100 2019-05-16 15:30:03 +02:00
Ray f1ffb3f573 Review shaders for GLSL 100 2019-05-16 10:05:14 +02:00
Ray 84fb2e00df Merge pull request #838 from eggmund/master
Update julia set example.
2019-05-15 19:03:39 +02:00
eggmund eb7beb59b6 Ammended comment.
Also changed path to shader back to what it was originally.
2019-05-15 17:59:03 +01:00
eggmund a7c5e3cab7 Updating julia set example.
Now dividing by the zoom instead of multiplying (in the shader), so zoom works as expected. Also zoom increase/decrease is now scaled depending on the current zoom.
2019-05-15 17:55:19 +01:00
Ray 998b4180e1 Update example! 2019-05-15 17:00:50 +02:00
Ray 5a1a0a3492 Corrected issue with multi-mesh obj models
Note that all meshes are loaded as a single one at this moment, loading should be improved!
2019-05-15 15:12:56 +02:00
Ray 0b18133e46 Update shaders_julia_set.c 2019-05-15 13:10:00 +02:00
Ray d878a0aecb Update shaders_julia_set.c 2019-05-15 12:53:13 +02:00
Ray ab44033ed6 Added new examples to Makefile 2019-05-15 12:24:09 +02:00
Ray 0eece03205 Corrected issue with texture flip X 2019-05-15 12:22:29 +02:00
Ahmad Fatoum 4d8b9e595a external: glfw: Revert "Added WinMM library"
This reverts commit 4773de26a5.

which adds -lwinmm at the wrong place. It should be in the raylib
linker flags, not GLFW's.
2019-05-15 08:14:24 +02:00
Ahmad Fatoum e7995c483d .travis.yml: update wayland dependency ECM version
extra-cmake-modules 5.38.0a is no longer hosted at the specified
kernel.org link. Use the occasion to move on to 5.58.

Because newer ECM debian packages have the control.tar file
xz-compressed, we need to update dpkg as well on trusty.
For more information, see
https://bugs.launchpad.net/ubuntu/+source/dpkg/+bug/1730627
2019-05-15 08:13:25 +02:00
Ahmad Fatoum 0467f32cc1 examples: CMake: restrict OpenGL deprecation warnings to macOS 2019-05-15 08:13:20 +02:00
Ahmad Fatoum e8a376c80c CMake: add winmm.dll as Windows dependency
Fixes: e0e2346c22 ("NO SUPPORT_BUSY_WAIT_LOOP by default")
2019-05-15 08:11:41 +02:00
Ray 3f7b14aeed Corrected web issue 2019-05-14 18:02:11 +02:00
Ray 7eb488a350 Improve support for web building
Note that building examples for web as they are (no code adaptation for web avoiding while loop) implies using the emterpreter... and that's very slow!
2019-05-14 18:01:20 +02:00
Ray 424d3ca8d9 examples review
Redesigns, deletes and renames

Also noted authors propertly on contributed examples
2019-05-14 15:34:23 +02:00
Ray 2edec8ae28 Some example tweaks 2019-05-14 00:08:21 +02:00
Ray 6f7b721d81 Merge branch 'master' of https://github.com/raysan5/raylib 2019-05-14 00:07:44 +02:00
Ray 6804c2189e new examples: shaders_texture_waves 2019-05-14 00:07:34 +02:00
raysan5 00431396b0 Merge branch 'master' of https://github.com/raysan5/raylib 2019-05-12 21:53:21 +02:00
raysan5 d50aa32ec8 Update CMakeLists.txt 2019-05-12 21:51:19 +02:00