Commit Graph

3545 Commits

Author SHA1 Message Date
Ray 4663cc03f3 Removed big examples 2020-01-28 18:34:59 +01:00
Ray 77484cb19c Update README.md 2020-01-28 18:32:48 +01:00
Ray 15345ded25 Removed big examples (models_solar_system_rlgl) 2020-01-28 18:30:55 +01:00
Ray c715cae18d Some tweaks 2020-01-28 16:40:12 +01:00
Ray 98a7d35bab Corrected issue with matrix order multiplication #1054 2020-01-27 16:32:28 +01:00
Ray 4f7d090fb2 ADDED: DrawEllipse() and DrawEllipseLines() #1047 2020-01-27 16:21:37 +01:00
Ray 954f029118 Support touch/mouse indistinctly
REMOVED: IsTouchDetected()
2020-01-27 15:31:43 +01:00
Ray 4fa2c32906 Review touch input scaling for PLATFORM_WEB #163
Now touch inputs scale proportionally to the canvas size
2020-01-27 12:09:31 +01:00
Ray 7e9bed5c89 Review default font scale filter for HighDPI mode 2020-01-26 18:53:34 +01:00
Ray 5ec87c4c6f ADDED: TextCopy() #1083 2020-01-26 18:38:46 +01:00
Ray 05443cd0c8 Corrected bug #989 2020-01-26 18:29:13 +01:00
Ray b02c6127a0 Minor tweaks 2020-01-26 13:27:37 +01:00
Ray 46774a8167 REVIEWED: GetDirectoryPath() 2020-01-26 13:01:35 +01:00
Ray f28c1ef675 ADDED: IsTouchDetected() 2020-01-24 19:45:51 +01:00
Ray eee995ec3d ADDED: GetWorldToScreenEx()
Addressing issue #1056
2020-01-24 18:54:53 +01:00
Ray a3ca859db2 Allow MAX_BATCH_BUFFERING config at compile time 2020-01-24 18:36:20 +01:00
Ray 40d6c15798 Addressed issue #1051
Allow frustrum culling near/far distance configuration at compile time.
2020-01-24 18:35:58 +01:00
Ray d41386d661 Minor tweaks to avoid warnings 2020-01-24 18:23:36 +01:00
Ray 7ae426c377 Redesigned TextToInteger() 2020-01-24 17:58:19 +01:00
Ray fa0d5bbf9e Remove duplicate function 2020-01-23 21:12:50 +01:00
Ray d10ff78822 WARNING: Renamed Vector3Multiply() to Vector3Scale()
Renamed for consistency with Vecto2Scale()
Also renamed Vector3MultiplyV() to Vector3Multiply()
2020-01-23 21:10:12 +01:00
Ray e932d23cf4 Update cgltf.h 2020-01-22 23:24:11 +01:00
Ray 49b723e76d Correct issue with define 2020-01-22 15:11:22 +01:00
Ray 71017993ce Remove unneeded traces 2020-01-21 00:32:35 +01:00
raysan5 42d56d2f37 Added SUPPORT_HALFBUSY_WAIT_LOOP 2020-01-19 17:31:55 +01:00
raysan5 cff38308b7 Support custom allocator 2020-01-19 13:05:21 +01:00
raysan5 9c52a4932d Corrected issue with types 2020-01-19 12:49:33 +01:00
raysan5 edc1d2511d Review module to fit raylib conventions
Support custom allocators
2020-01-19 12:29:21 +01:00
raysan5 1c4dadcf68 Support custom memory allocators 2020-01-19 12:10:09 +01:00
raysan5 d797bb3e1c Support custom memory allocators 2020-01-19 11:42:16 +01:00
raysan5 bec467705e Review custom allocators 2020-01-19 11:23:38 +01:00
raysan5 fe0d04c879 Review functions modifiers 2020-01-19 11:23:27 +01:00
raysan5 406373caa9 Review functions definition modifiers 2020-01-19 11:22:28 +01:00
Victor Gallet 6a46dcb374 Fix compilation when the SUPPORT_MESH_GENERATION feature is not supported (previously, the loadModel function was using the GenMeshCube texture, if no model founded, to generate a default cube mesh (#1075) 2020-01-17 23:06:46 +01:00
Yunoinsky 7e77dc7a21 Create makefile for building android app on osx (#1070)
* Create makefile for building android app on osx

This makefile can work on macos to build android app

* Update and rename Makefile.macos.android to Makefile.Android.macos

Rename the makefile for android macos.

* Update Makefile.Android.macos

replace the user specific folder with env var $HOME
2020-01-16 16:41:49 +01:00
Ray 56e7a75a77 Update ci_src_examples_win.yml 2020-01-15 18:28:29 +01:00
Ray 0b4af7d341 Update ci_src_examples_win.yml 2020-01-15 18:25:02 +01:00
Ray 8deac79028 Update ci_src_examples_win.yml 2020-01-15 18:22:55 +01:00
Ray 2031c06880 Update ci_src_examples_win.yml 2020-01-15 18:20:16 +01:00
Ray 20e446cc7d Review Makefiles for web compilation 2020-01-15 18:00:13 +01:00
Ray 1eae4b483b Commented unnecessary printf()/puts() calls 2020-01-15 13:14:06 +01:00
Ray 1f82b0d847 Comment tweak 2020-01-15 13:13:30 +01:00
Ray b0ce16b460 LoadFontData(): generate empty image for space
This could be required on texture packing ;)
2020-01-15 11:53:46 +01:00
Ray 237972652d GetImageAlphaBorder() return 0 in case of blank image 2020-01-15 11:52:50 +01:00
Ray 9f699af138 Merge branch 'master' of https://github.com/raysan5/raylib 2020-01-15 11:22:15 +01:00
Ray 4525c897e2 GetImageData() returns NULL if image size is 0 2020-01-15 11:22:00 +01:00
jbosh 019434a37e Fix for short non-looping sounds (#1067)
Short non-looping sounds can sometimes think they need to keep playing and will output their first few frames again. This helps to break out of all the loops instead of just this one.
2020-01-14 09:15:52 +01:00
Ray 22b7713287 IsFileExtension(): Review issue with no-extension files 2020-01-12 13:56:03 +01:00
Ray a748c3bf25 Review VS2017 project to support x64 properly 2020-01-12 13:52:01 +01:00
Ray cc827041a9 Update ci_src_examples_win.yml 2020-01-10 17:20:51 +01:00