Commit Graph

1752 Commits

Author SHA1 Message Date
raysan5 09228752ce Review default shaders usage on loading 2017-11-12 10:33:44 +01:00
Ray e12182f59b Merge pull request #384 from nounoursheureux/develop
Store the default shaders
2017-11-10 12:10:49 +01:00
Wilhem Barbier 7ef604fbf5 Store the default shaders 2017-11-09 20:47:22 +01:00
Ray San 0eb222bda1 Issue with libraries renamed on Raspbian Stretch
libEGL and libGLESv2 have been renamed on latest Raspbian Stretch
version (also included on latest Jessie upgrade).

It seems to be done to avoid conflicts between official Mesa libs and
Broadcomm provided ones.
2017-11-07 13:02:15 +01:00
Ray 99d3803d16 Added VS2017 raylib project 2017-11-06 23:56:03 +01:00
Ray San 37986b26cb Corrected issue with text drawing on image 2017-11-06 14:13:50 +01:00
Ray San 2f024dbfef Corrected possible issue on FBO creation
USE_DEPTH_RENDERBUFFER on OpenGL 2.1
2017-11-06 13:58:11 +01:00
Ray San 4fe8e05a7f Review GLSL 120 shaders
Not tested, could have errors
2017-11-06 13:49:33 +01:00
Ray San 81518ccd13 Corrected issue with shader locations init
On RPI, after latest drivers update, models were not rendered properly
cause of that...
2017-11-06 13:41:13 +01:00
Ray 2eceecb7b7 Merge pull request #382 from nounoursheureux/develop
Have SetShaderValue(i) take a const pointer
2017-11-05 22:47:55 +01:00
Wilhem Barbier 879c2f484b SetShaderValue take const pointer 2017-11-05 21:57:29 +01:00
Ray 085779707f Uploaded shaders for GLSL 120 2017-11-05 17:13:17 +01:00
Ray 24657ca789 Review textures to be POT
Could correct possible issues on OpenGL 1.1
2017-11-05 17:06:50 +01:00
Ray 5f65380732 Merge branch 'develop' of https://github.com/raysan5/raylib into develop 2017-11-05 09:58:31 +01:00
Ray aa6a1b4283 Corrected issue with missing defines 2017-11-05 09:58:25 +01:00
raysan5 36ae9c8c3a Compile DLL avoiding extra dependencies
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin>dumpbin.exe
D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll /DEPENDENTS

Microsoft (R) COFF/PE Dumper Version 14.00.24215.1
Copyright (C) Microsoft Corporation.  All rights reserved.

Dump of file D:\GitHub\raylib\release\libs\win32\msvc\raylib.dll

File Type: DLL

Image has the following dependencies:

KERNEL32.dll
glfw3.dll
OpenAL32.dll

Summary

4000 .data
1000 .gfids
23000 .rdata
5000 .reloc
1000 .rsrc
68000 .text
1000 _RDATA
2017-11-04 18:36:15 +01:00
Ray d43af4918b Improve textures support for OpenGL 2.1 2017-11-04 16:57:46 +01:00
Ray 9e0105a1a3 Corrected function name 2017-11-04 16:57:20 +01:00
Ray San c570f7ca63 Rebuild dynamic libs for MSVC (VS2015)
Added support for raylib DLL building on MSVC
2017-11-03 17:32:13 +01:00
Ray San 244007a99b Review Fade() functionality 2017-11-03 12:41:03 +01:00
Ray San 3c3d56bb4a Renamed data types to standard names 2017-11-03 12:40:46 +01:00
Ray San 3d755d617a Some code tweaks... 2017-11-02 20:08:52 +01:00
Ray San 415e7e972c Review some issues, view description
- Review RPI compilation (core_drop_files not supported)
- Review ImageFormat(), some issues
- GetTextureData() reviewed for RPI
2017-10-30 13:51:46 +01:00
Ray San f460b3842e Added new example: text drawing on image 2017-10-30 09:37:16 +01:00
Ray 743cc6add6 Review new build platform: FreeBSD
Corrected issue with RPI_CROSS_COMPILE
2017-10-30 00:14:13 +01:00
raysan5 ecf797cc7d Updated VS2015 project include and link paths 2017-10-29 14:33:35 +01:00
Ray 52cd0395b4 Merge pull request #373 from Martinfx/master
Added support FreeBSD
2017-10-28 22:22:04 +02:00
Martinfx f897169160 Removed comment 2017-10-28 18:53:32 +02:00
Martinfx 47c7f3624f Added support FreeBSD for example 2017-10-28 18:41:29 +02:00
Martinfx b3110c14fe Added support FreeBSD 2017-10-28 17:30:02 +02:00
Ray San ab01cd45bc Review rlReadTexturePixels()
Improve second option to retrieve texture data from fbo...

Still requires some testing...
2017-10-25 12:46:26 +02:00
Ray San 31c8c86d8e Comment tweak...
...while reviewing GetTextureData() functionality on OpenGL ES 2.0
2017-10-25 12:33:44 +02:00
Ray 9b24554698 Added youtube channel link
Hopefully new videos comming soon...
2017-10-25 11:37:19 +02:00
Ray 539a9ca50e Corrected ImageTextEx()
- Added new function: GenImageColor()

ImageDraw() should be reviewed... specially alpha blending...
2017-10-25 01:24:17 +02:00
Ray cbe0dcedfe Corrected issue with ttf font y-offset 2017-10-25 00:30:58 +02:00
Ray 61b0ab5332 Corrected some issues on game
Now it works! :)
2017-10-24 00:27:25 +02:00
Ray 9668f546d3 Example shader correction 2017-10-23 22:41:06 +02:00
raysan5 bd2e3b2a90 Removed file 2017-10-23 00:21:20 +02:00
Ray 8380c488be Merge pull request #371 from raysan5/develop
Integrate Develop branch
1.8.0
2017-10-22 20:43:57 +02:00
Ray 2ba43b595e Update file 2017-10-22 20:07:40 +02:00
Ray ad31730b6a Added cross-compiler RPI libs 2017-10-22 20:00:38 +02:00
Ray 6cec382f65 Comments tweak 2017-10-22 20:00:18 +02:00
Ray b6c9b54316 Simplified desktop examples compilation 2017-10-22 12:09:00 +02:00
Ray 551de156bb Name tweak 2017-10-22 12:08:42 +02:00
Ray a483e17f50 Adapted games to compile for Android 2017-10-22 11:48:41 +02:00
Ray 3f9d76f227 Updated Makefile to support Android 2017-10-22 11:12:10 +02:00
Ray 33da9bc8f6 Simplified flags 2017-10-22 11:07:55 +02:00
Ray 368b0320c6 Added resource config file 2017-10-22 11:07:17 +02:00
Ray San df67e799dd Updated release versions for raylib 1.8 2017-10-20 17:14:58 +02:00
Ray 18601f7619 Merge pull request #369 from raysan5/develop
Integrate Develop branch
2017-10-20 16:15:23 +02:00