f36c8ddc56
* gate with OPENGL_11 prototype and definition for rlSetPointSize and rlGetPointSize * gate with OPENGL_11 prototype and definition for rlSetPointSize and rlGetPointSize * more coverage for fixing expected texcoords, normals, and colors * fix guard styling * fix guard issue, and remove fallback unneccessary else clause (default shader ill work) * opengl3.3 and es2 need the color array allocated in order to allow for updates later (unlike opengl11)