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bd706dfcf240355cb4e0fd8b84b554f601016d2d
raylib
/
examples
/
shaders
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resources
/
shaders
T
History
Jeffery Myers
10fd4de258
Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (
#4482
)
2024-11-11 19:55:33 +01:00
..
glsl100
Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (
#4482
)
2024-11-11 19:55:33 +01:00
glsl120
Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (
#4482
)
2024-11-11 19:55:33 +01:00
glsl330
Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (
#4482
)
2024-11-11 19:55:33 +01:00