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raylib/examples/shaders/resources/shaders
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Michael d2cd2a0152 [rlgl][rmodels] Add instranceTransform shader location index #4538 (#4579)
2024-12-08 12:48:54 +01:00
..
glsl100
Update pbr.fs
2024-12-01 22:41:38 +01:00
glsl120
Fix the example lighting shaders to use both frag and diffuse colors so they work with shapes and meshes. (#4482)
2024-11-11 19:55:33 +01:00
glsl330
[rlgl][rmodels] Add instranceTransform shader location index #4538 (#4579)
2024-12-08 12:48:54 +01:00
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