raysan5
7cefbd8a94
Updated lighting system...
...
...to avoid dynamic conditions on for loop (lightsCount) on standard
shader, it seems GLSL 100 doesn't support that feature... on some GPUs
like RaspberryPi...
2016-07-06 20:33:46 +02:00
..
2016-06-09 22:12:46 +02:00
2016-07-04 18:34:02 +02:00
2016-06-11 12:01:39 +02:00
2016-06-02 19:09:56 +02:00
2016-06-01 14:01:35 +02:00
2016-03-05 13:05:45 +01:00
2016-06-06 14:38:54 +02:00
2016-07-06 00:54:38 +02:00
2016-06-02 18:49:40 +02:00
2016-06-14 12:01:57 +02:00
2016-06-14 12:01:57 +02:00
2016-06-16 20:25:50 +02:00
2016-07-04 01:30:07 +02:00
2016-06-14 20:54:20 +02:00
2016-06-14 12:12:02 +02:00
2016-07-06 20:33:46 +02:00
2016-06-11 12:18:08 +02:00
2016-02-21 16:19:40 +01:00
2016-07-06 20:33:46 +02:00
2016-07-06 20:33:46 +02:00
2016-06-17 00:29:46 +02:00
2016-07-06 20:33:46 +02:00
2016-07-06 20:02:15 +02:00
2016-06-21 13:45:13 +02:00
2016-06-06 14:34:43 +02:00
2016-06-02 01:26:44 +02:00