Commit Graph

  • c471d22965 Update miniaudio.h Ray 2023-11-09 23:22:30 +01:00
  • 21dc42d2ad Updated examples Ray 2023-11-09 09:53:25 +01:00
  • c69b89cc42 Update example: shapes_splines_drawing Ray 2023-11-09 02:01:00 +01:00
  • ed2ac2ae79 Update CHANGELOG Ray 2023-11-09 00:16:58 +01:00
  • 4c2340aea6 Update core_2d_camera_platformer.c Ray 2023-11-08 23:35:27 +01:00
  • 9c2308bdc3 Examples reviews Ray 2023-11-08 23:28:31 +01:00
  • 022b464b0b Remove BOM Ray 2023-11-08 20:37:35 +01:00
  • 040b945fef Reviewed some examples and warnings Ray 2023-11-08 20:09:32 +01:00
  • bee6d7f065 Update Makefile.Web Ray 2023-11-08 19:34:44 +01:00
  • 33580991c7 Update shell.html Ray 2023-11-08 19:34:38 +01:00
  • e7114a5c2a Update rcore.c Ray 2023-11-08 19:34:29 +01:00
  • 9d8a11f21a Update textures_textured_curve.c Ray 2023-11-08 18:13:25 +01:00
  • 21354119cc REVIEWED: Makefile.Web, reorganize and add examples Ray 2023-11-08 18:10:29 +01:00
  • bd3ffa7db3 REDESIGNED: Spline drawing functionality Ray 2023-11-08 17:42:35 +01:00
  • bbf0c3a46d REVIEWED: Added new examples to VS2022 solution Ray 2023-11-08 17:41:08 +01:00
  • fe757b6267 Update rtextures.c Ray 2023-11-08 17:40:23 +01:00
  • 60fab9c405 Update README.md Ray 2023-11-08 15:14:21 +01:00
  • 271a72f2f2 Fix absRange for PLATFORM_DRM (#3517) ubkp 2023-11-07 18:15:23 -03:00
  • 580fbf441c Update textures_textured_curve.c Ray 2023-11-07 20:02:55 +01:00
  • 4b87cc455d Update shapes_splines_drawing.c Ray 2023-11-07 19:58:45 +01:00
  • f01d3db739 ADDED: GetSplinePoint*() functions for spline evaluation Ray 2023-11-07 19:25:49 +01:00
  • c69e1c379b Merge branch 'master' of https://github.com/raysan5/raylib Ray 2023-11-07 19:22:21 +01:00
  • e8a3f9f7fa ADDED: Open-graph image alt properties Ray 2023-11-07 19:22:12 +01:00
  • 9a2b735645 Fix mouse/touch/gestures for PLATFORM_DRM (#3515) ubkp 2023-11-07 15:02:24 -03:00
  • a57ac0b18e Update m3d.h Ray 2023-11-07 13:52:36 +01:00
  • 30987eaf06 Update cgltf.h Ray 2023-11-07 13:52:33 +01:00
  • 02aa1ee873 Updated dr audio libraries Ray 2023-11-07 13:48:48 +01:00
  • 11de73dfd6 Update miniaudio.h Ray 2023-11-07 13:44:55 +01:00
  • 3b09ef58ca Add ES 3.0 to CMakeOptions (#3514) mooff 2023-11-07 07:41:15 +00:00
  • 6cd37e57a6 Fix warnings in visual studio (#3512) Jeffery Myers 2023-11-06 11:31:07 -08:00
  • fc21a8e552 Update raygui.h Ray 2023-11-06 20:14:40 +01:00
  • 386bf890a0 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2023-11-06 20:06:46 +01:00
  • adaecba162 Update codeql.yml Ray 2023-11-06 20:06:30 +01:00
  • 9c816bbac1 Update codeql.yml Ray 2023-11-06 19:59:30 +01:00
  • a810976aa6 REVIEWED: CodeQL workflow, cleaning and organization Ray 2023-11-06 19:53:44 +01:00
  • 0a9bd393dc REVIEWED: sinfl external library to avoid ASAN complaints #3349 Ray 2023-11-06 19:30:00 +01:00
  • 8b2103fc77 REVIEWED: ScanDirectoryFiles*()- Paths building slashes sides #3507 Ray 2023-11-06 19:15:11 +01:00
  • b216e2fc98 Add CodeQL Workflow for Code Security Analysis (#3476) b4yuan 2023-11-06 13:11:41 -05:00
  • 8739c28949 REVIEWED: Scissor mode to support RenderTexture #3510 Ray 2023-11-06 19:09:12 +01:00
  • 56b5a5c4f0 BeginScissorMode checks for render texture to avoid using GetWindowScaleDPI (#3510) gulrak 2023-11-06 19:03:12 +01:00
  • 304bf2cd17 ADDED: Flag to know we are rendering to texture #3510 Ray 2023-11-06 19:02:11 +01:00
  • b9f98dd8cd [build]: add uninstall cmake target (#3511) Aniket Teredesai 2023-11-06 14:42:36 +05:30
  • a470cdce4c Merge branch 'master' of https://github.com/raysan5/raylib Ray 2023-11-05 20:12:00 +01:00
  • 2a67ac0027 REVIEWED: rlgl_standalone examples #3487 Ray 2023-11-05 20:11:53 +01:00
  • 8b3c18de54 Updated GLFW for 64bit Ray 2023-11-05 20:11:14 +01:00
  • 343e92322b Update README.md Ray 2023-11-05 19:46:25 +01:00
  • 2252f747b7 Update Makefile (#3509) JupiterRider 2023-11-05 19:42:56 +01:00
  • 925978ffde Update qoa.h Ray 2023-11-05 19:41:22 +01:00
  • 6ebfc6023b Update rl_gputex.h Ray 2023-11-05 19:40:00 +01:00
  • 57f77c3858 Update qoi.h Ray 2023-11-05 19:39:57 +01:00
  • 127d69e887 Update README.md Ray 2023-11-05 19:24:45 +01:00
  • 17a968d2ed Jaylib is now up-to-date (#3508) glowiak 2023-11-05 15:58:48 +01:00
  • 53451e98a7 Updated open graph for examples Ray 2023-11-05 13:02:29 +01:00
  • cbf0324c34 Updating web shells open-graph info Ray 2023-11-05 12:18:54 +01:00
  • 39b539c42f Allow raylib to be built with zig 0.11.0 and zig 0.12.0dev (master) (#3506) freakmangd 2023-11-04 16:05:21 -04:00
  • 32e4be6fb9 Update rcore.c Ray 2023-11-03 22:23:50 +01:00
  • 2d1b211920 ADDED: LoadRandomSequence()/UnloadRandomSequence() Ray 2023-11-03 20:21:43 +01:00
  • 5da0074fed Fixed Issue 3504 (#3505) AndreaBoroni 2023-11-03 19:12:42 +01:00
  • 301d1b85ab Update raylib version to **raylib 5.0** Ray 2023-11-02 18:18:27 +01:00
  • 3c3e311190 Remove unneeded line on web platform Ray 2023-11-02 18:18:05 +01:00
  • 807516a991 Support OpenGL ES 3.0 building on Web Ray 2023-11-02 18:13:37 +01:00
  • b40f93b9e3 Comments tweaks Ray 2023-11-02 18:12:22 +01:00
  • 01bbd42519 Update rprand.h Ray 2023-11-02 18:11:13 +01:00
  • fe34fc7c6b Partial fix the gesture system for DRM (#3502) ubkp 2023-11-02 13:35:11 -03:00
  • ba75a7a23b build.zig updates for 0.11.0 release. (#3501) Caleb Barger 2023-11-02 01:14:34 -07:00
  • de1ceae4b0 [core] Fix gestures for PLATFORM_DESKTOP_SDL (#3499) ubkp 2023-11-02 05:13:41 -03:00
  • 35d27fb11b REVIEWED: Pointers exposing not required for ES3 Ray 2023-11-02 09:04:05 +01:00
  • d77c918d51 Update rcore_web.c Ray 2023-11-01 16:24:06 +01:00
  • c563490cf8 Update rcore_web.c Ray 2023-11-01 15:28:31 +01:00
  • 64d64cc181 REVIEWED: Potential code issues reported by CodeQL #3476 Ray 2023-11-01 15:28:18 +01:00
  • ba21b8d274 Moves keymapUS[] and fixes GetCharPressed for DRM (#3498) ubkp 2023-11-01 08:20:33 -03:00
  • 38205d67da Remove unused structures from lighting fragment shaders (#3497) Jeffery Myers 2023-11-01 04:16:14 -07:00
  • d4c0d3bebe Update README.md (#3495) Techuuu 2023-11-01 16:45:47 +05:30
  • df0f7ba61e Update shaders_deferred_render.c Ray 2023-10-31 20:59:08 +01:00
  • aca854ccbf Update shaders_deferred_render.c Ray 2023-10-31 20:46:10 +01:00
  • 1407f6eb46 ADDED: rlBlitFramebuffer(), required for deferred render Ray 2023-10-31 20:46:06 +01:00
  • 15142a30f5 Update rmodels.c Ray 2023-10-31 20:20:11 +01:00
  • 43f36b9b05 REDESIGNED: LoadOBJ(), fix #3398 Ray 2023-10-31 20:15:45 +01:00
  • 3645244f9f examples/shaders: Add an example for deferred shading (#3496) Justin 2023-10-31 20:13:12 +01:00
  • de7beef05d Remove trailing spaces Ray 2023-10-31 15:54:52 +01:00
  • f88604e6d5 Reviewed QOA seek PR Ray 2023-10-31 15:54:38 +01:00
  • 0a3567439d Comments tweaks Ray 2023-10-31 15:49:42 +01:00
  • 6842012748 Fix QOA seeking (#3494) veins1 2023-10-31 19:48:24 +05:00
  • 0d186a0557 REVIEWED: LoadModel(), removed cube fallback mechanism #3459 Ray 2023-10-31 11:32:07 +01:00
  • ab61bad168 Fix relative mouse mode for DRM (#3492) ubkp 2023-10-31 06:16:12 -03:00
  • d8acceca14 Fix example core_3d_camera_free (#3488) ubkp 2023-10-31 06:10:43 -03:00
  • ff04d52f12 Added rlEnablePointMode (#3490) Jett 2023-10-31 03:43:32 -04:00
  • 7677e4b928 REVIEWED: GetModelBoundingBox() #3485 Ray 2023-10-30 20:41:33 +01:00
  • b8fce54c0f Minor tweaks Ray 2023-10-30 13:29:14 +01:00
  • abdebc244d Update rcore.c Ray 2023-10-30 13:14:15 +01:00
  • 9642fffbbb REVIEWED: GetRender*() issue on macOS highDPI #3367 Ray 2023-10-30 13:13:31 +01:00
  • 15632876f7 Fix examples Makefile for SDL (#3486) ubkp 2023-10-30 08:02:35 -03:00
  • ec91b44fb6 Merge branch 'master' of https://github.com/raysan5/raylib Ray 2023-10-29 21:11:40 +01:00
  • fc7dcff4a7 ADDED: Pseudo-random numbers generator! Ray 2023-10-29 21:11:30 +01:00
  • 049a6d475d Fix drm hang up on exit and mouse input issues (#3484) ubkp 2023-10-29 16:55:02 -03:00
  • 09075d515a Some notes and comments Ray 2023-10-29 20:44:32 +01:00
  • 4625c41431 ADDED: Support for SDL building on Makefile Ray 2023-10-29 20:44:18 +01:00
  • 601e391b06 Remove physac library from raylib building Ray 2023-10-29 20:43:52 +01:00
  • 21243c8234 Update rcore_desktop_sdl.c Ray 2023-10-29 20:42:29 +01:00
  • 1fd61a00e4 Fix compressed DDS texture loading issues (#3483) JaanDev 2023-10-29 22:21:00 +03:00