Commit Graph

204 Commits

Author SHA1 Message Date
Ray 5ff0776235 Remove trail spaces and some tweaks 2020-02-27 13:33:09 +01:00
Ray b029fb6d31 REDESIGNED: LoadFontEx()
Using new file I/O ABI
2020-02-27 13:19:58 +01:00
Ray c5d5d19443 Remove trail spaces 2020-02-26 20:23:55 +01:00
Ray a77273d8d8 Make sure current text buffer is empty #1109 2020-02-24 11:15:02 +01:00
Ray d62a2f793f Improved GetFPS() calculation for average 2020-02-19 12:20:15 +01:00
Ray 39e73ccc4d [text] TextLength() security check 2020-02-17 00:47:05 +01:00
Ray 484c6b360f Reviewed Cppcheck issues #1098 2020-02-12 13:16:18 +01:00
raysan5 34fafb733f Corrected issue with toupper() usage 2020-02-09 16:11:32 +01:00
Ray f4ca5b378a Review missing include 2020-02-06 18:10:52 +01:00
Ray 86bdf60887 Corrected issue with TextToUpper() and TextToLower()
This issue was breaking multiple things...
2020-02-06 17:52:33 +01:00
Ray b5fe41f41a Review libc dependencies and remove when possible
Just for clarification, no plans to remove libc dependency, just did some code analysis to see how much raylib depend on stardard C library. My conclusions:

 - stdlib.h: primary dependency is for malloc() and free()
 - stdio.h: primary dependency is for FILE access, maybe it could go through a custom ABI?
 - string.h: just around 8 functions required
 - math.h: just around 8 functions required
 - others: 1-2 functions required for some other headers
2020-02-04 16:55:24 +01:00
Ray c3f06b7470 Remove all trail spaces 2020-02-03 19:26:28 +01:00
Ray cde26c743c Replace TraceLog() function by TRACELOG macro
Added SUPPORT_TRACELOG_DEBUG config
2020-02-03 19:13:24 +01:00
Ray 5ec87c4c6f ADDED: TextCopy() #1083 2020-01-26 18:38:46 +01:00
Ray 7ae426c377 Redesigned TextToInteger() 2020-01-24 17:58:19 +01:00
Ray 49b723e76d Correct issue with define 2020-01-22 15:11:22 +01:00
raysan5 9c52a4932d Corrected issue with types 2020-01-19 12:49:33 +01:00
raysan5 bec467705e Review custom allocators 2020-01-19 11:23:38 +01:00
Ray 1f82b0d847 Comment tweak 2020-01-15 13:13:30 +01:00
Ray b0ce16b460 LoadFontData(): generate empty image for space
This could be required on texture packing ;)
2020-01-15 11:53:46 +01:00
raysan5 b5b3bbb30b Review variable name 2020-01-06 19:49:52 +01:00
raysan5 21c30f43d4 Update year to 2020 2020-01-05 20:01:54 +01:00
raysan5 08adb4b8c3 Check and testing timming #865 2019-12-04 17:59:17 +01:00
Ray 3ffe34f9bb ADDED: DrawTextCodepoint()
- Renamed GetGlyphIndex() parameter
 - Review DrawTextEx() implementation
 - Review DrawTextRecEx() implementation
2019-12-01 13:28:14 +01:00
raysan5 d5aab98ac9 Review PR #1015
Just simplified code a bit
2019-11-24 14:08:27 +01:00
brankoku 1f66f0d9a2 [text] TextFormat() caching (#1015) 2019-11-24 14:01:35 +01:00
João Coelho 75b0264f35 fix various problems, thanks CppCheck :) (#1005)
* explained a bit more the core_window_letterbox example

* fixed a few 'ups' moments that could lead to mild head pain and time loss
2019-10-29 15:57:19 +01:00
Ray d73abe73e5 REDESIGN: TextToUtf8()
ADDED: CodepointToUtf8()
2019-10-28 20:53:32 +01:00
Ray f6df47dfe5 ADDED: TextToUtf8() -WIP-
RENAMED: TextCountCodepoints() -> GetCodepointsCount()
2019-10-27 23:56:48 +01:00
Ray 06910eedfd Minor comment tweak 2019-10-22 23:15:26 +02:00
Ray ca92f43c27 Review some defines 2019-10-22 00:37:10 +02:00
Ray ab52f98480 Update text.c 2019-10-21 17:37:47 +02:00
Ray b75511248d Remove trailing spaces 2019-10-17 17:18:03 +02:00
Ray e40c26dea5 REVIEWED: GetCodepoints() issue
- Improved LoadBMFont()
2019-10-17 17:07:09 +02:00
Ray 7baa2975ec REDESIGNED: IsFileExtension()
Now it accepts a ';' separated list of extensions, useful to check multiple extensions
2019-10-11 20:13:11 +02:00
Ray e0cb892d2d ADDED: GetCodepoints()
Get the unicode equivalent characters (as int array) from a UTF-8 text array... maybe this function is renamed to be clearer to users...
2019-10-11 20:12:15 +02:00
Ray e67c842faa Tweak on atlas size computing
Some generated fonts were not fitting the image...
2019-08-24 20:03:47 +02:00
Ray 2f42b0ce85 REVIEW: TextSplit()
Just adding a security check
2019-08-19 15:09:54 +02:00
Ray b4d67499a7 BREAKING CHANGE: Read description
Changes:

 - Font structure has been redesigned, CharInfo structure contained character rectangle within font texture, it has not much sense, considering that it was an information relative to the font atlas generated and not the character itself, so character rectangles have been moved out from CharInfo to Font.
 - CharInfo included a data parameters to contain character pixel data (usually grayscale), generated on TTF font generation. It was inconsistent with other fonts types, so, now CharInfo includes directly an Image of the glyph.
 - REDESIGNED: GenImageFontAtlas(), additional recs parameter added, loaded and filled inside the function to export atlas characters rectangles, instead of silently modify the input CharInfo data.
 - REVIEWED: ImageTextEx(), funtion retrieved the font atlas image from the GPU, that was slow and problematic in several platforms. Now it uses directly the CharInfo image. Support for unicode codepoints has also been added.
 - REDESIGNED: ImageDraw(), now it includes an additional parameter, the color tint, not only it could be useful for several situations but also function signature is more consistent with similar functions.
 - ADDED: ImageFromImage() to generate a new image from a piece of another image.
 - REVIEWED: GetNextCodepoint(), renamed parameters to be more clear.

Also all examples and games that were affected by those changes have been reviewed.
2019-07-24 15:05:14 +02:00
Ray 632d064b21 Review text functions return value
It needs to be freed
2019-07-22 21:29:50 +02:00
Ray 1b249ac1e1 Define some globals 2019-06-19 15:43:35 +02:00
Ray f951f0c536 RENAMED: LoadDefaultFont() -> LoadFontDefault()
Renamed internal function for consistency with similar functions.
2019-06-16 23:42:51 +02:00
Ray d21422687a Some formatting tweaks 2019-06-16 23:36:04 +02:00
Demizdor 509d9411a1 Fixed DrawTextRecEx() selection when wordwrap is ON 2019-05-10 13:57:24 +03:00
Ray 528e164ac5 Corrected issue with wrong text measuring 2019-05-06 10:17:34 +02:00
Demizdor 86f9ea6e7a Fixed selection in DrawTextRecEx() 2019-04-24 22:08:57 +03:00
Ray e67ebabb02 Support custom memory management macros
Users can define their custom memory management macros.

NOTE: Most external libraries support custom macros in the same way, raylib should redefine those macros to raylib ones, to unify custom memory loading. That redefinition is only implemented as example for stb_image.h in [textures] module.
2019-04-23 14:55:35 +02:00
Demizdor f3a5a6871d Initial unicode implementation for UTF8 encoded text 2019-04-21 12:27:46 +03:00
Ray b8ada4b877 Review creation years 2019-04-08 12:25:13 +02:00
ChillerDragon f21761fbbb Happy new year 2019 2019-04-07 17:49:12 +02:00