Commit Graph

1501 Commits

Author SHA1 Message Date
Berni8k e07ec6a2e8 Overhaul mouse and touch for RaspberryPi \n\nNow all '/dev/input/event*' devices are now used for input. No longer uses '/dev/input/mouse*', keyboard and gamepad continue to use existing method\nMultitouch is now supported on RPi with 10 point multitouch\nFixed bugs with IsMouseButtonPressed(Used to constantly fire when holding button) and GetMouseWheelMove(Did not work)\n Fixed exesive CPU usage of GamepadThread 2018-10-21 00:09:17 +01:00
Ray 161b18edea Reviewed possible issue with external libs 2018-10-20 12:30:37 +02:00
Ray 1f4866276a Corrected typo 2018-10-19 21:50:50 +02:00
Ray 16914dfaa2 Reviewed possible issue with...
...disposing RenderTexture.
2018-10-19 21:40:34 +02:00
Ray 2759218368 Added comment on issue 2018-10-19 16:17:44 +02:00
Ray 3b674cd281 Some security checks on font loading 2018-10-18 17:48:33 +02:00
Ray 764766bfb2 Some formatting tweaks 2018-10-18 16:00:11 +02:00
Dillon Jones 59bbad9360 Remove non-Windows includes from Makefile 2018-10-18 07:31:22 -04:00
Ray c2aa1fed7b Removed OpenAL backend 2018-10-18 11:38:42 +02:00
Ray 8bac72f4fa Working on MP3 loading
Loading full mp3 file works but loading for music streaming does not work, it seems total number of samples is not obtained correctly from mp3 file...
2018-10-17 19:39:16 +02:00
Ray 8a88e65a94 Update src/external/dr_mp3.h 2018-10-17 19:37:53 +02:00
Ray b8b8936cd7 Review defines 2018-10-16 10:53:01 +02:00
Michael Vetter d8331bde3a Add FileExists() function 2018-10-14 14:21:02 +02:00
raysan5 68d2b0c071 Corrected description 2018-10-13 16:30:44 +02:00
raysan5 cd6c362485 Corrected func name typo 2018-10-13 16:00:54 +02:00
raysan5 c7b601b624 Renamed new PR function
RENAME: GetLastWriteTime() to GetFileModTime()
2018-10-13 15:59:17 +02:00
ChrisDill c2b36af60f Added GetLastWriteTime to allow for file reloading
- Added a function to get the last write time of a file. I used this so I can reload files or resources if the time since they were last loaded changes.
2018-10-12 13:53:36 +01:00
Ahmad Fatoum 5945805b15 CMake: remove erroneous status message
OPENGL_VERSION is the version requested by the user,
not the detected one...
2018-10-11 13:52:25 +02:00
Ahmad Fatoum 9b25da5f98 CMake: Fix build breakage trying to set OpenGL version
Fixes #660.
2018-10-11 13:41:47 +02:00
Ray a12cafe84d Merge pull request #659 from noshbar/text-memory-leak
Fixes memory leak in text.c
2018-10-11 00:21:25 +02:00
Ray 126ab49221 Minor tweaks 2018-10-10 23:55:36 +02:00
Ray b8b8e6ab7d Merge pull request #656 from noshbar/vs2017-fix
Physac.h fix for variable array size declaration.
2018-10-10 23:44:20 +02:00
noshbar ec6b21bd91 Fixes memory leak in text.c
GenImageFontAtlas() allocates an array of stbrp_rect for the packing functions, but it never frees them.
2018-10-10 22:41:20 +02:00
noshbar ccaf462cbf GenImageFontAtlas prototype in raylib.h is incorrect.
The prototype of GenImageFontAtlas() in the main raylib.h header has a set of swapped parameter names.
Going through the usage of the function within raylib itself, it appears as if the correct order is:
1) charsCount
2) fontSize

However, it's exposed to the world as the other way around, which may cause some major confusion.
2018-10-10 22:28:17 +02:00
noshbar 7f7f3b7cd5 Physac.h fix for variable array size declaration.
Generating the projects using CMake, targeting VS2017, results in an error when compiling.
This is due to physac.h trying to make a 'vertices' array of size 'int count', making it const does not work, either.

This changes the static declaration to a malloc/free combo.

Tested using the physics-demo.
2018-10-10 21:52:50 +02:00
Ray f238b9ea3c Small tweak to avoid warning 2018-10-10 12:31:55 +02:00
Ray a511337ce8 ADDED: GetFileNameWithoutExt 2018-10-10 12:01:59 +02:00
Ray 555fdec958 Corrected issues with VS2017 compilation 2018-10-09 00:20:39 +02:00
Ray 2320c2febf ADDED: ImageExtractPalette() 2018-10-08 18:57:33 +02:00
Ray 4f5937e89b OSX native window keeps breaking... 2018-10-08 18:51:41 +02:00
Ray 717cf77129 Corrected issue with dirent.h inclusion...
...and MacOSX OBJC types definition...
2018-10-08 18:38:39 +02:00
Ray 2652e7d1c1 Avoid multiple gl.h inclusions
Expose native Cocoa Window again...
2018-10-08 18:08:39 +02:00
Ray 81d28c5784 dirent.h implementation for MSVC
This implementation is a bit limited, does not support wide characters directories but it's a temporal solution...

This solution uses "io.h" (like MinGW provided one) while other modern solutions use the "windows.h", that result in duplicate symbols issues... need to review it carefully.
2018-10-08 16:55:01 +02:00
Ray 6e4bd60978 Trying to include dirent.h for MSVC 2018-10-08 16:25:47 +02:00
Ray 2d324f22a7 Corrected issue with native window handler on OSX
Could not be retrieved for now...
2018-10-08 16:12:09 +02:00
Ray 97f6454982 Corrected issue with native handler on OSX 2018-10-08 13:29:42 +02:00
Ray ca1e309d9d Corrected issue with GetWindowHandle()
Not supported for the moment, issues with Linux (symbol `Font` redefined) and OSX (NSGL type redefined)
2018-10-08 13:14:15 +02:00
Ray 2feea87b61 Multiple changes, check description
REVIEW: Reorganized global variables for consistency
ADDED: GetWindowHandle() to get native window handle
ADDED: GetDirectoryFiles() to get files list for a DIR
2018-10-08 12:29:02 +02:00
Ahmad Fatoum c4b7d17516 CMake: report what kind of libraries will be built 2018-10-07 21:34:19 +02:00
Ahmad Fatoum 2981713e4f CMake: accept standard -DBUILD_SHARED_LIBS as well
-DBUILD_SHARED_LIBS=OFF == -DSHARED=OFF -DSTATIC=ON
-DBUILD_SHARED_LIBS=ON  == -DSHARED=ON  -DSTATIC=OFF

Fixes #626.
2018-10-07 21:34:18 +02:00
Ahmad Fatoum 1fe6d9fc06 core: workaround window not being rendered till moved on macOS Mojave
Apple ought to fix their OpenGL implementation, but with OpenGL now
deprecated this might not happen.

This has been reported upstream in GLFW in glfw/glfw#1334.
The workaround comes from kovidgoyal/kitty@b82e74f99

This also fixes the HiDPI (Retina) scaling issues reported in #497,
so the workaround is enabled anywhere __APPLE__ is defined.
2018-10-07 02:14:30 +02:00
Ahmad Fatoum 6572d5ff8c raylib.h: include <stdbool.h> if available
Previously, if <raylib.h> was #included prior to another header that
defined bool, the compilation would fail.
This is e.g. the case for <perl.h> and <objc/objc.h> which both fall
back to the <stdbool.h> if C99 is available.

The following commit includes <objc/objc.h> in src/core.c, which causes
the same problem.

Avoid this by checking for C99 bool like we already do for C++'s.
2018-10-07 00:39:51 +02:00
Ahmad Fatoum a56b3c2194 CMake: suppress OpenGL deprecation warnings on macOS Mojave
A single warning at configuration time is enough.
2018-10-07 00:33:05 +02:00
Pablo Marcos Oltra 35634f37c8 Fix physac's fixed time step 2018-10-04 18:29:50 +02:00
Ray 589152b658 Review void pointer incrementation 2018-10-01 15:45:01 +02:00
Ray d67edb591a Support KXT image file export
[textures] Added SaveKTX()
[rlgl] Exposed rlGetGlTextureFormats()
2018-10-01 15:30:48 +02:00
Ray ecb787d76f Update version number (internally) 2018-10-01 15:29:34 +02:00
ChrisDill 67dc50ef00 Changed monitor functions to use a index
- Using same idea as SetWindowMonitor to take in a index with 0 being the primary monitor.
2018-09-30 15:20:02 +01:00
ChrisDill 6b84b76b70 Forgot #else in platform check
- Added else so return not compiled twice.
2018-09-29 14:28:07 +01:00
ChrisDill ed95337eb8 Added platform check
- Added PLATFORM_DESKTOP check for Monitor functions to try to fix issue on android.
- Not sure what return types should be when not on desktop. Added rough guess for now.
2018-09-29 14:10:29 +01:00