Ray
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04db494db0
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Renamed shader variable
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2018-05-06 00:44:59 +02:00 |
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Ray
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276847eca9
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Correct issue with tangents
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2018-03-04 23:24:30 +01:00 |
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raysan5
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0fc1323c80
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Renamed modelviewprojection matrix
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2017-08-25 01:43:55 +02:00 |
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raysan5
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76c6f0b1e6
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Working on PBR system
Moved PBR material loading to example, right decision?
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2017-07-19 18:55:32 +02:00 |
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Ray
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bf169f7f42
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Added PBR required resources
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2017-07-17 14:06:27 +02:00 |
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