Commit Graph

1397 Commits

Author SHA1 Message Date
Ray a61b832c4a Merge pull request #166 from Bil152/develop
Code refractoring of music module to be more user-friendly (issue #144)
2016-07-30 12:45:31 +02:00
Ray 13ebc745fe Corrected bug on Linux linking 2016-07-30 10:03:32 +02:00
Bil152 8f7cb6fb19 Code refractoring of music model to be more friendly-user (issue #144) 2016-07-29 21:35:57 +02:00
raysan5 a008d49230 Corrected some issues to compile with MSC 2016-07-29 13:17:50 +02:00
raysan5 a422e39492 Corrected issue on OSX with High DPI display
Many thanks to Marcelo Paez (paezao)
2016-07-26 16:55:46 +02:00
raysan5 07a375e2d6 Corrected issue with HIghDPI display on OSX
Well, not tested yet but it should work...
2016-07-26 13:02:25 +02:00
raysan5 6d68c78989 Updated log output info 2016-07-26 12:44:33 +02:00
raysan5 9e8232d750 Redesigned bloom shader to work on RPI 2016-07-25 19:44:21 +02:00
raysan5 c604b53f78 Corrected issue with paths on RPI 2016-07-25 19:43:59 +02:00
raysan5 020601092e Added release version for RaspberryPi 2016-07-25 18:36:58 +02:00
raysan5 a94b553aff Updated release headers 2016-07-25 18:36:43 +02:00
raysan5 4facc03a64 Upload ptheads Win32 DLL 2016-07-25 08:50:40 +02:00
Ray 53056f3e7e Merge pull request #151 from raysan5/develop
Updated raylib cheatsheet
2016-07-22 23:58:46 +02:00
Ray fbf0362943 Updated raylib cheatsheet 2016-07-22 23:57:52 +02:00
Ray 7fa1f2ffde Merge pull request #150 from raysan5/develop
Merge pull request #149 from raysan5/master
2016-07-22 18:32:05 +02:00
Ray ab5d1df7cb Merge pull request #149 from raysan5/master
Merge OSX changes into develop branch
2016-07-22 18:31:36 +02:00
Ray 7921d85dc8 Merge pull request #148 from sol-prog/master
OS X compatiblity changes and compiled library
2016-07-22 18:30:23 +02:00
sol-prog 32a671b9da OS X comaptiblity changes and compiled library 2016-07-22 11:55:04 -04:00
Ray ab0d19f356 Merge pull request #137 from raysan5/develop
Integrate Develop branch
1.5.0
2016-07-19 12:48:55 +02:00
raysan5 c482f37dfd Updated... again... 2016-07-19 11:32:10 +02:00
raysan5 c12737ae38 Removed old shader 2016-07-19 11:06:09 +02:00
raysan5 3140496a12 Updated 2016-07-19 11:01:27 +02:00
raysan5 61558ab83f Updated shaders pack
Some deep review of this shaders is required for optimization...
2016-07-19 10:57:35 +02:00
raysan5 76c9e9883d Update runtime DLL to version 1.6 2016-07-19 10:03:05 +02:00
Ray 5139948ef9 Updated to Oculus PC SDK 1.6 2016-07-19 09:42:48 +02:00
victorfisac 3e1321ac24 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop 2016-07-18 23:24:12 +02:00
Ray 13e18c23ed Merge pull request #136 from raysan5/develop
Updated
2016-07-18 17:25:02 +02:00
raysan5 af46222b12 Updated 2016-07-18 17:23:50 +02:00
Ray eaec086177 Merge pull request #135 from raysan5/develop
Integrate Develop branch
2016-07-18 17:09:23 +02:00
raysan5 bec58075ff Update ro raylib 1.5 release 2016-07-18 17:08:13 +02:00
raysan5 0e6b249260 Review outputs by platform 2016-07-18 17:07:50 +02:00
raysan5 5ff9811ea8 Some code tweaks 2016-07-18 17:06:33 +02:00
Ray 6c2dc5574f Merge pull request #134 from LelixSuper/develop
Update Makefile of 'src/' folder
2016-07-18 15:34:02 +02:00
LelixSuper ce1c4055f7 add GNU/Linux buils of library
The builds refer to de865a9 commit.
2016-07-18 15:22:32 +02:00
LelixSuper de865a9b55 fix small things on 'src/' makefile 2016-07-18 15:13:43 +02:00
raysan5 697e1d4941 Update pthreads library (win32)
This library is only required by physac module to compulte physics in a
second thread
2016-07-18 14:53:11 +02:00
victorfisac 7a09043cba Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop 2016-07-18 14:08:34 +02:00
Ray f5f3b4e095 Update README.md 2016-07-17 23:40:25 +02:00
raysan5 40fbe9da81 Added new example to makefile 2016-07-17 18:27:32 +02:00
LelixSuper ebfb1978b8 allow to compile shared version of raylib 2016-07-17 17:56:57 +02:00
raysan5 8328353204 New example: XM module playing 2016-07-17 17:27:49 +02:00
LelixSuper 13c56887f1 fix 'external/stb_vorbis.c" compilation 2016-07-17 17:23:41 +02:00
LelixSuper 2272a4722f restore the original method to compile all modules
This commit restores the original method to compile all modules, but fix
prerequisites.
2016-07-17 17:18:34 +02:00
LelixSuper 94a5fc5c2c add some explanation of makefile in 'src/' 2016-07-17 15:54:52 +02:00
raysan5 a36cc7075a Corrected issue on drawing order 2016-07-17 12:40:56 +02:00
raysan5 f1f51bd9b6 Updated examples screenshots 2016-07-17 12:25:22 +02:00
raysan5 1eafa7020d Oculus Rift example with rlgl standalone 2016-07-16 22:41:31 +02:00
raysan5 55b9a2479a Expose Oculus Rift functionality directly 2016-07-16 22:41:13 +02:00
raysan5 52cb0d709a Code tweaks and comments 2016-07-16 22:40:51 +02:00
LelixSuper d38fb9bda2 fix small things on makefile of 'src/' folder 2016-07-16 21:23:21 +02:00