Commit Graph

14 Commits

Author SHA1 Message Date
SomeUnusualGames 71e43612d6 Fix typos and reworded a question in the FAQ (#2628) 2022-08-11 17:54:24 +02:00
Ray 4a9391ae83 REVIEWED: examples descriptions 2022-07-20 01:28:37 +02:00
Ray c1b01c0d5d Added new comment to examples 2022-06-21 19:53:18 +02:00
Ray dcf52c132f Remove trail spaces 2021-04-22 18:55:24 +02:00
Jeffery Myers 48a7cd3c87 [Examples] Fix typecast warnings in examples. (#1601)
* Fixing typecast warnings generated by visual studio 2019 in examples.

* Changes to fixes based on feedback

Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
2021-02-20 23:37:32 +01:00
Ray 459c4754dc Reviewed SetAudioBufferPitch() #1450 2020-12-12 13:01:31 +01:00
raysan5 257f232d41 WARNING: BREAKING CHANGE: Review audio looping system
Current looping system was broken, `loopCount` has been converted to `bool looping` and user can enable/disable with `music.looping = false`. `SetMusicLoopCount()` has been removed.
2020-05-14 14:00:37 +02:00
Ray fc95ceadf0 Remove sampleLeft from Music struct... -WIP-
...moved to internal AudioBuffer structure as totalFramesProcessed, now time measure works again... but there is some problem with looping...
Also note some inconsistencies between frames and samples, it seems those concepts are not considered correctly in the code.
2019-09-03 23:08:02 +02:00
Ray 4ad1fa85a4 Remove old OpenAL comments 2019-06-29 11:26:31 +02:00
Ray 87774a0a21 Review variables initialization 2019-05-27 00:18:15 +02:00
Ray b525039e0a Review ALL examples 2019-05-20 16:36:42 +02:00
raysan5 35a6e9a074 Corrected issue with MOD playing
Despite issue is corrected, now module loop doesn't work...
2018-12-25 15:18:35 +01:00
Ray 20d205cae5 Working on examples... 2017-04-08 23:31:58 +02:00
Ray dd4dd0e87d Reorganize examples folder 2017-04-04 01:54:49 +02:00