Commit Graph

1980 Commits

Author SHA1 Message Date
raysan5 addbd88833 Expose scissor functionality 2019-08-26 21:09:03 +02:00
Zatherz 8e86f3586d IsAudioBufferProcessed -> IsAudioStreamProcessed (#951)
It appears that you've missed renaming this function here, which makes trying to compile standalone raudio.c error out.
2019-08-26 00:34:54 +02:00
Ray e67c842faa Tweak on atlas size computing
Some generated fonts were not fitting the image...
2019-08-24 20:03:47 +02:00
Ray 061294e4d1 Update miniaudio.h 2019-08-24 10:11:32 +02:00
raysan5 20fa362700 Review comment 2019-08-21 18:59:15 +02:00
raysan5 3db13edd89 Support mouse cursor on RPI native
Reduced bunnymark limits
2019-08-20 20:39:22 +02:00
raysan5 a727f5768f Review OpenGL ES 2.0 extensions check 2019-08-20 19:33:46 +02:00
raysan5 ef3b01dffc RPI: Corrected issue when creating 3d projection view 2019-08-20 19:32:12 +02:00
Ray 2f42b0ce85 REVIEW: TextSplit()
Just adding a security check
2019-08-19 15:09:54 +02:00
Colday96 12bcdb977a Update shapes.c for smoother collision detection (#946)
By removing the equal sign, if the 2 rects a right next to each other and not overlapping, there will be no collision detection. This is what a majority of other game libraries do and would make it easier to implement collisions for tile based games.
2019-08-19 13:32:17 +02:00
Ray 973d32f9a7 Reviewed issue #943 2019-08-19 12:17:02 +02:00
Oraoto 7ebcd06652 Fix uninitialized vboId in GenMeshHeightmap (#949) 2019-08-19 10:25:26 +02:00
Ray ce8d7042c6 PR formatting review 2019-08-16 16:15:47 +02:00
arvyy d8b8c0f3fc change Camera2D behavior (#945) 2019-08-16 16:09:50 +02:00
raysan5 c387bc586d RENAMED: IsAudioBufferProcessed() -> IsAudioStreamProcessed()
Renamed for consistency with similar functions
2019-08-13 17:41:31 +02:00
raysan5 c629b16ebc Corrected issue on compressed textures data size 2019-08-12 12:35:23 +02:00
raysan5 cef1e6e2e2 Added notes about vertex order 2019-08-11 21:26:12 +02:00
raysan5 740834bb83 REVIEW: GetDirectoryPath() and GetPrevDirectoryPath() 2019-08-11 12:04:54 +02:00
Wayde Reitsma 2c2ccadd32 Small fix in GetMouseY (#940) 2019-08-11 11:17:20 +02:00
chriscamacho 6f2f09947f addition to raylib to create matrix from 3 euler angles (#938) 2019-08-09 17:04:52 +02:00
Ray e6e48675cc Formating tweaks 2019-08-08 23:08:54 +02:00
raysan5 108f7f6fee Corrected small issue on miniaudio
ONly Neon processors
2019-08-08 10:32:42 +02:00
raysan5 2234158049 Merge branch 'master' of https://github.com/raysan5/raylib 2019-08-08 10:18:25 +02:00
raysan5 3ebc55fdfe Reviewed comment 2019-08-08 10:18:12 +02:00
Kevin Yonan 084fb31186 Removing '__RemoveNode' (#935)
Replaced '__RemoveNode' as it was causing invalid memory accesses with regular doubly linked list deletion algorithm.
Replaced double pointer iterator in 'MemPoolAlloc' with single pointer iterator.
Fixed undefined variables errors in 'MemPoolFree' for the freelist bucket.
2019-08-08 10:00:23 +02:00
chriscamacho 2d5cc5ddbf fixed xmloader bug, user must free model shaders and textures as they might be shared (#933) 2019-08-08 09:57:21 +02:00
Michael Vetter 5f1990e044 Fix build caused by GetImageAlphaBorder() (#931)
Fix build failure introduced in 2a913b6587
2019-08-07 09:23:15 +02:00
Ray 3d46297cc1 Update external libraries 2019-08-07 00:33:57 +02:00
Ray 439e73a8ec Change raylib version to 2.6-dev 2019-08-07 00:33:33 +02:00
Ray 3d5fa81bf2 WARNING: Redesigned structs
- Mesh, Shader, Material structs have been reviewed to minimize size when passed by value, all required code has been reviewed.
 - GetCollisionRayModel() reviewed to avoid pointer, not required because model is not modified inside the function
 - UnloadMesh() reviewed, pointer not required
 - CheckCollisionRay*() parameters name reviewed
2019-08-07 00:32:44 +02:00
Ray 2a913b6587 ADDED: GetImageAlphaBorder() 2019-08-07 00:28:05 +02:00
Ray 042499188c ADDED: DirectoryExists() and GetPrevDirectoryPath() 2019-08-07 00:27:32 +02:00
Ray b354c10072 ADDED: DirectoryExists()
ADDED: GetPrevDirectoryPath()
2019-08-07 00:26:33 +02:00
Michael Vetter 6267fd1865 Fix memory leak in LoadGLTF() (#929)
Free texturePath in LoadGLTF()
2019-08-06 23:09:27 +02:00
culacant f518c4e939 Fix loading multiple animations from .iqm file (#928)
* Fix loading multiple animations from .iqm file

* Fix memory leak in models_animation example

* Added export instructions to the animation example

* use raylib free

* include <stdlib.h> to appease the travis CI gods

* replace tabs with spaces
2019-08-06 23:08:58 +02:00
NimbusFox e53e42f43d Improved Android Building (#930)
Added in a check for x86 and x86_64 branches of android

Added in $(OS) checks to see if we're running on windows or *nix

Added a default location for android ndks and sdks at /usr/lib/android
2019-08-06 23:06:26 +02:00
Leandro Gabriel 89c16baf18 Replace tabs with spaces and update year of copyright notices (#927)
* Update year of copyright notices

* Fix mistake in comment

* Fix typo ("algorythms")

* Replace tabs with spaces

* Remove trailing whitespace and fix mistake in comment

* Fix ExportImageAsCode missing comment rectangle corner

* Replace tab with spaces

* Replace tabs with spaces
2019-08-03 11:07:41 +02:00
Kevin Yonan f81cb1a252 End of July rmem Update (#923)
Object Pool Changes:
-- changed 'size' member name of 'union ObjInfo' to 'index' to better name its purpose.
Memory Pool Changes:
-- Added memory node buckets to store and allocate smaller, more frequent byte sizes.
-- Replaced 'memset' call to deinitialize free list data with NULL and 0 assignments.
-- Removed some no-longer-needed commented-out code.
-- Changed insertion sort code to put the largest size at the tail rather than the head.
-- Made certain pointer variables as constant pointers.
2019-07-31 11:24:33 +02:00
Kevin Yonan 5775f9d224 Patched potential bug when defragging. (#920)
* Patched potential bug when defragging.

Patched a potential bug concerning the '__RemoveNode' function as, when removing certain nodes that are either at the head or tail, it can yield a free list node of size 0 bug as the previous node was removed and its size was set to 0 but not fully removed from the other nodes.

* A few more potential bug patches.
2019-07-28 21:37:31 +02:00
raysan5 b83d165764 Replace tabs by spaces 2019-07-28 15:33:55 +02:00
raysan5 a1c551c6c4 Reviewed rlTextureParameters()
Reviewed latest PR to also consider OpenGL 1.1 extension support (unprobable).
2019-07-27 11:59:41 +02:00
Reece Mackie e44eae3cd5 Changes without CLion mess (#916) 2019-07-27 11:53:00 +02:00
raysan5 6baf8bccb1 Removed functions modifiers 2019-07-27 11:44:50 +02:00
Ray 251f90cd31 WARNING: Replaced Music pointer by struct
Now, multiple music parameters are exposed to the user!
2019-07-26 10:26:39 +02:00
Ray 8e870f0eda Try to support stack matrices on models drawing
Not working yet... :(
2019-07-24 22:40:12 +02:00
Ray 7c05e498fc Test Camera on Android
It can break building on that platform...
2019-07-24 22:39:33 +02:00
Ray eed53a5b44 Changed macro CLITERAL 2019-07-24 22:38:57 +02:00
Ray 9909c83012 REMOVED: LoadWaveEx()
Completely useless and actually buggy!
2019-07-24 22:38:40 +02:00
Ray 73a3d4a183 Review comments 2019-07-24 22:38:06 +02:00
Ray ae95111006 Some variables renamed 2019-07-24 22:37:24 +02:00