Commit Graph

43 Commits

Author SHA1 Message Date
eggmund a7c5e3cab7 Updating julia set example.
Now dividing by the zoom instead of multiplying (in the shader), so zoom works as expected. Also zoom increase/decrease is now scaled depending on the current zoom.
2019-05-15 17:55:19 +01:00
Ray 998b4180e1 Update example! 2019-05-15 17:00:50 +02:00
Ray 0b18133e46 Update shaders_julia_set.c 2019-05-15 13:10:00 +02:00
Ray d878a0aecb Update shaders_julia_set.c 2019-05-15 12:53:13 +02:00
Ray 424d3ca8d9 examples review
Redesigns, deletes and renames

Also noted authors propertly on contributed examples
2019-05-14 15:34:23 +02:00
Ray 2edec8ae28 Some example tweaks 2019-05-14 00:08:21 +02:00
Ray 6f7b721d81 Merge branch 'master' of https://github.com/raysan5/raylib 2019-05-14 00:07:44 +02:00
Ray 6804c2189e new examples: shaders_texture_waves 2019-05-14 00:07:34 +02:00
hmmmmmmmm aea3b2df65 Fixed another small comment error 2019-05-12 17:31:04 +01:00
eggmund c25154064d Fixed small error in comments 2019-05-12 17:14:52 +01:00
eggmund 49a49e492a Added julia set shader example. 2019-05-12 16:50:56 +01:00
Ray 2ddc4bacba Example review 2019-05-06 09:41:54 +02:00
Ray 129703fad1 new example: shaders_texture_drawing 2019-04-11 16:53:20 +02:00
Ray be6d237b9e Review models examples 2019-03-29 20:22:50 +01:00
raysan5 557456cace Review window title 2019-01-19 14:15:55 +01:00
Ray 55f8dbc755 WARNING: Redesigned SetShaderValue() 2019-01-10 11:25:26 +01:00
Marco Lizza 0c5bee4c9a Limiting FPS to 60 for uniformity with other examples. 2019-01-09 16:33:09 +01:00
Marco Lizza 0fe56b1674 Adding basic palette-switching example using uniform arrays. 2019-01-09 16:20:56 +01:00
Ray 788bb78989 Some tweaks 2018-12-20 10:40:28 +01:00
Ray 6ef1e1d938 new example: shaders_raymarching 2018-12-20 09:55:33 +01:00
Ray 8f95518858 Reviewed some examples to work on RPI 2018-12-18 17:22:13 +01:00
Ray ed269b8d9a Review RenderTexture drawing usage
Now `BeginTextureMode()` does not clean buffers automatically, that behaviour has been changed because there could be some case (i.e. painting software) where texture buffer does not ned to be cleared; user is responsible of clearing buffers using `ClearBackground()`
2018-11-19 09:40:01 +01:00
Jess Peter f3d144bf0e Convert window render sizes to floats
GLSL 1.10 is typesafe ([PDF specs](https://www.khronos.org/registry/OpenGL/specs/gl/GLSLangSpec.1.10.pdf), page 22), so this shader will not load properly during build.

It's not a super important change, but I came across it while playing with the examples on my pi.
2018-07-21 18:56:16 +02:00
Ray a1d9c33995 Reviewed models and examples 2018-06-30 20:02:32 +02:00
Ray d573a5ad60 Removed dwarf 3d model
Replaced by medieval 3d assets
2018-06-21 00:35:50 +02:00
Ray San 6045062a05 Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
2018-05-04 16:54:05 +02:00
Ray San 4cc12ef2b3 Review camera definition on examples 2018-04-11 10:13:00 +02:00
raysan5 09228752ce Review default shaders usage on loading 2017-11-12 10:33:44 +01:00
Wilhem Barbier 7ef604fbf5 Store the default shaders 2017-11-09 20:47:22 +01:00
Ray San 4fe8e05a7f Review GLSL 120 shaders
Not tested, could have errors
2017-11-06 13:49:33 +01:00
Ray 085779707f Uploaded shaders for GLSL 120 2017-11-05 17:13:17 +01:00
Ray 1375a616b2 Some examples code tweaks 2017-10-20 00:18:21 +02:00
raysan5 9446746001 Corrected issues on examples 2017-10-14 00:11:37 +02:00
raysan5 0fc1323c80 Renamed modelviewprojection matrix 2017-08-25 01:43:55 +02:00
raysan5 9040526f17 Adapt to new materials system 2017-07-21 17:17:37 +02:00
Ray 6546474fa4 Manual integration of material-pbr into develop 2017-07-17 00:33:40 +02:00
Ray a5bfd7db22 Some reviews for RPI 2017-05-16 15:23:01 +02:00
Ray 65e6a6db53 Improved shaders_postprocessing example 2017-05-16 00:14:14 +02:00
Ray aba25e9ba3 Move shaders to examples 2017-05-15 22:48:04 +02:00
Ray 8d3750e36d Turn transparent pixels to black 2017-04-20 23:26:16 +02:00
raysan5 4315b82ea7 Replaced some images and updated examples 2017-04-14 13:58:39 +02:00
Ray 20d205cae5 Working on examples... 2017-04-08 23:31:58 +02:00
Ray dd4dd0e87d Reorganize examples folder 2017-04-04 01:54:49 +02:00