Commit Graph

17 Commits

Author SHA1 Message Date
Ray 8f05322263 Review example and screenshots 2020-01-09 12:58:24 +01:00
Ray fc95ceadf0 Remove sampleLeft from Music struct... -WIP-
...moved to internal AudioBuffer structure as totalFramesProcessed, now time measure works again... but there is some problem with looping...
Also note some inconsistencies between frames and samples, it seems those concepts are not considered correctly in the code.
2019-09-03 23:08:02 +02:00
raysan5 c387bc586d RENAMED: IsAudioBufferProcessed() -> IsAudioStreamProcessed()
Renamed for consistency with similar functions
2019-08-13 17:41:31 +02:00
Ray 4ad1fa85a4 Remove old OpenAL comments 2019-06-29 11:26:31 +02:00
Ray 892813de76 Review multichannel PR addition
- Capital letters at beginning
- for loop spacing and brackets
- Functions naming for consistency
- Example following examples template
- Other tweaks
2019-06-29 11:26:08 +02:00
chriscamacho 83a4eb0852 add multi channel audio to raudio (#895)
* added multi channel sound replay to raudio
added -fPIC to Makefile for Linux
added simple lighting and audio multi channel to examples Makefile

* not properly reporting audio buffer pool size...
2019-06-29 10:49:42 +02:00
Ray 87774a0a21 Review variables initialization 2019-05-27 00:18:15 +02:00
Ray b525039e0a Review ALL examples 2019-05-20 16:36:42 +02:00
Ray 970f1e8ff1 examples review 2019-05-17 01:17:40 +02:00
ChillerDragon f21761fbbb Happy new year 2019 2019-04-07 17:49:12 +02:00
raysan5 35a6e9a074 Corrected issue with MOD playing
Despite issue is corrected, now module loop doesn't work...
2018-12-25 15:18:35 +01:00
Ray f7667aad8d Reviewed audio issues
- Updated dr_mp3 and implemented it
- Reviewed sampleCount vs frameCount
- Reviewed XM playing (some weird things...)
2018-10-31 17:04:24 +01:00
Ray 64e9d72c07 Reviewed audio example 2018-07-25 14:38:12 +02:00
James Hofmann 959f8e45f8 Complete raw_audio_stream example
1. Always synthesize a complete frame of audio, using a second buffer (this prevents gaps in playback)
2. Sine is computed correctly, with an adjustable frequency
3. User can modulate frequency in real-time with mouse
4. Entire audio buffer data is shown, visually demonstrating how sine changes in wavelength
2018-07-25 03:01:48 -07:00
Ray 6e812cf147 Working on MP3 support 2018-07-19 23:15:46 +02:00
Ray 20d205cae5 Working on examples... 2017-04-08 23:31:58 +02:00
Ray dd4dd0e87d Reorganize examples folder 2017-04-04 01:54:49 +02:00