Commit Graph

4191 Commits

Author SHA1 Message Date
Ray 2d1b211920 ADDED: LoadRandomSequence()/UnloadRandomSequence() 2023-11-03 20:21:43 +01:00
AndreaBoroni 5da0074fed Fixed Issue 3504 (#3505) 2023-11-03 19:12:42 +01:00
Ray 301d1b85ab Update raylib version to **raylib 5.0** 2023-11-02 18:18:27 +01:00
Ray 3c3e311190 Remove unneeded line on web platform 2023-11-02 18:18:05 +01:00
Ray 807516a991 Support OpenGL ES 3.0 building on Web
For some reason, the equivalent requested context (WebGL 2.0) is not provided, despite being properly requested.
2023-11-02 18:13:37 +01:00
Ray b40f93b9e3 Comments tweaks 2023-11-02 18:12:22 +01:00
Ray 01bbd42519 Update rprand.h 2023-11-02 18:11:13 +01:00
ubkp fe34fc7c6b Partial fix the gesture system for DRM (#3502) 2023-11-02 17:35:11 +01:00
Caleb Barger ba75a7a23b build.zig updates for 0.11.0 release. (#3501) 2023-11-02 09:14:34 +01:00
ubkp de1ceae4b0 [core] Fix gestures for PLATFORM_DESKTOP_SDL (#3499)
* Fix gestures for SDL

* Review the gesture handling for SDL

* Review 2
2023-11-02 09:13:41 +01:00
Ray 35d27fb11b REVIEWED: Pointers exposing not required for ES3 2023-11-02 09:04:05 +01:00
Ray d77c918d51 Update rcore_web.c 2023-11-01 16:24:06 +01:00
Ray c563490cf8 Update rcore_web.c 2023-11-01 15:28:31 +01:00
Ray 64d64cc181 REVIEWED: Potential code issues reported by CodeQL #3476 2023-11-01 15:28:18 +01:00
ubkp ba21b8d274 Moves keymapUS[] and fixes GetCharPressed for DRM (#3498) 2023-11-01 12:20:33 +01:00
Ray 1407f6eb46 ADDED: rlBlitFramebuffer(), required for deferred render 2023-10-31 20:46:06 +01:00
Ray 15142a30f5 Update rmodels.c 2023-10-31 20:20:11 +01:00
Ray 43f36b9b05 REDESIGNED: LoadOBJ(), fix #3398
- Now triangulated  meshes are properly supported
 - Simplified code to consider issue situation
 - Removed mesh split per material, just define separate mesh if multiple materials are required
2023-10-31 20:15:45 +01:00
Ray de7beef05d Remove trailing spaces 2023-10-31 15:54:52 +01:00
Ray f88604e6d5 Reviewed QOA seek PR 2023-10-31 15:54:38 +01:00
Ray 0a3567439d Comments tweaks 2023-10-31 15:49:42 +01:00
veins1 6842012748 Fix QOA seeking (#3494) 2023-10-31 15:48:24 +01:00
Ray 0d186a0557 REVIEWED: LoadModel(), removed cube fallback mechanism #3459 2023-10-31 11:32:07 +01:00
ubkp ab61bad168 Fix relative mouse mode for DRM (#3492) 2023-10-31 10:16:12 +01:00
Jett ff04d52f12 Added rlEnablePointMode (#3490)
for rendering meshes with points.
similar to wire mode.
(NOTE) they still backface cull, so disable that if you want to show the entire mesh.
2023-10-31 08:43:32 +01:00
Ray 7677e4b928 REVIEWED: GetModelBoundingBox() #3485 2023-10-30 20:41:33 +01:00
Ray b8fce54c0f Minor tweaks 2023-10-30 13:29:14 +01:00
Ray abdebc244d Update rcore.c 2023-10-30 13:14:15 +01:00
Ray 9642fffbbb REVIEWED: GetRender*() issue on macOS highDPI #3367 2023-10-30 13:13:31 +01:00
Ray ec91b44fb6 Merge branch 'master' of https://github.com/raysan5/raylib 2023-10-29 21:11:40 +01:00
Ray fc7dcff4a7 ADDED: Pseudo-random numbers generator! 2023-10-29 21:11:30 +01:00
ubkp 049a6d475d Fix drm hang up on exit and mouse input issues (#3484) 2023-10-29 20:55:02 +01:00
Ray 09075d515a Some notes and comments 2023-10-29 20:44:32 +01:00
Ray 4625c41431 ADDED: Support for SDL building on Makefile 2023-10-29 20:44:18 +01:00
Ray 601e391b06 Remove physac library from raylib building
At this moment, physac is an external unmaintained library, better move out of raylib.
2023-10-29 20:43:52 +01:00
Ray 21243c8234 Update rcore_desktop_sdl.c 2023-10-29 20:42:29 +01:00
JaanDev 1fd61a00e4 Fix compressed DDS texture loading issues (#3483) 2023-10-29 20:21:00 +01:00
ubkp 12f3bc10c2 [core] Move rcore.h content to inside rcore.c (#3479)
* Move rcore.h content inside rcore.c

* Remove extern CoreData CORE
2023-10-29 20:20:19 +01:00
Ray b4865588f8 REVIEWED: GetCurrentMonitor() #3472 2023-10-29 16:36:46 +01:00
ubkp 01c264123d Remove rcore.h include from SDL (#3475) 2023-10-29 16:23:38 +01:00
SuperUserNameMan b46505b13d Update tinyobj_loader_c.h (#3474)
temporary quickfix for issue #3473
2023-10-27 17:13:10 +02:00
Alexandre Almeida 2db7c727b6 GetCurrentMonitor() - use closest monitor (#3472) 2023-10-27 17:01:05 +02:00
Ray 3afd0a55b9 Update miniaudio to latest dev #3471 2023-10-27 16:55:27 +02:00
Ray f721429f25 ADDED: SetAutomationEventBaseFrame(int frame) 2023-10-27 01:19:10 +02:00
Ray 99dac5451c ADDED: Automation Events System, exposed to users
Added new API to record and play events
Added examples illustrating functionality
2023-10-26 23:59:19 +02:00
Ray 067dbe8657 ADDED: Drop files support to PLATFORM_DESKTOP_SDL 2023-10-26 23:57:07 +02:00
Ray d0141bd105 Remove trail spaces 2023-10-26 23:56:38 +02:00
Ray e4547eb422 Remove trail spaces 2023-10-26 23:56:03 +02:00
Ray 1cef62cf05 REVIEWED: glfwGetError() not availbale on PLATFORM_WEB fix #3470 2023-10-26 11:10:41 +02:00
Ray 77730c80d9 Updated to miniaudio v0.11.19 #3448 2023-10-26 10:34:39 +02:00