Commit Graph

202 Commits

Author SHA1 Message Date
Ray 266fba1111 Minor tweaks 2025-03-21 17:07:55 +01:00
Ray 2f63a15630 Merge pull request #4836 from JeffM2501/unscale_on_resize
[rcore] Correctly handle window size on resize in auto-scaled HIGHDPI environment
2025-03-14 17:15:14 +01:00
Jeffery Myers d56ab670c3 spaces not tabs 2025-03-14 08:18:26 -07:00
Ray cb830bed72 Increased depth size and clip distances to avoid z-fighting issues 2025-03-13 16:34:39 +01:00
Ray d0e638cc31 REVIEWED: Platform DRM messages... 2025-03-13 11:42:16 +01:00
Jeffery Myers 4bed3741c1 Unscale the window size on resize if we are doing automatic HighDPI scaling. 2025-03-12 14:16:50 -07:00
Ray 7f8bf2233c REVIEWED: Formating to follow raylib conventions 2025-03-10 17:08:18 +01:00
Colleague Riley 0853c5b03f [rcore][RGFW] bug fixes (#4798)
* update RGFW to 1.6

* properly handle RGFW_quit events

* fix rcore_desktop_rgfw bugs

* update

* update

* uncomment out
2025-03-10 16:50:40 +01:00
Kaluub 9ba0cdbe6d Fix GetCurrentMonitor comments. (#4812) 2025-03-07 19:21:08 +00:00
sleeptightAnsiC a20d9dedf3 [desktop_glfw] fix InitPlatform crash caused by glfwCreateWindow... (#4804)
...returning NULL. This was causing a crash few lines later.

Refs: https://github.com/raysan5/raylib/issues/4801#issuecomment-2691201072
Partially-fixes: https://github.com/raysan5/raylib/issues/4801
2025-03-01 23:42:07 +01:00
Colleague Riley e4dcdfa1f2 update RGFW to 1.6 (#4795) 2025-02-25 21:49:37 +01:00
Mario Nachbaur 85a87baf69 Support IsWindowHidden() on web. (#4789) 2025-02-23 18:19:42 +01:00
Colleague Riley c34ef35433 Update RGFW and ensure it's consistent with the GLFW backend (#4783)
* add PLATFORM_WEB_RGFW

* fix some bugs

* fix web_rgfw gamepad

* send fake screensize

* fix gamepad bugs (linux) | add L3 + R3 (gamepad)

* fix?

* update RGFW (again)

* update raylib (merge)

* fix xinput stuff

* delete makefile added by mistake

* update RGFW

* update RGFW (rename joystick to gamepad to avoid misunderstandings

* update RGFW (fix X11 bug)

* update RGFW

* use RL_MALLOC for RGFW

* update RGFW (fixes xdnd bug)

* fix some formating

* Update RGFW

* update RGFW

* undo change

* undo change

* undo change

* undo change

* have .scroll be 0 by default

* update RGFW

* update RGFW

* update RGFW

* fix year

* fix wasm key event bug

* update RGFW

* link to IOKit

* update
2025-02-21 12:32:09 +01:00
Ray 5ea60dd3ce Minor tweaks 2025-02-20 18:10:01 +01:00
Ray 32fcfd3549 Minor tweaks 2025-02-19 13:38:22 +01:00
sleeptightAnsiC 77df0ab1e8 [rcore_desktop_glfw.c] fix: make sure that GLFW uses RL_*alloc macros (#4777)
Raylib allows for providing custom allocators via macros.
GLFW supports this too, but via function pointers.

Make sure that GLFW uses those Raylib macros, by wrapping them in
function calls and setting them up inside of InitPlatform().
This is possible because of glfwInitAllocator() and GLFWallocator.

Fixes: https://github.com/raysan5/raylib/issues/4776
Relates-to: https://github.com/raysan5/raylib/issues/4751
2025-02-18 22:53:18 +01:00
Le Juez Victor 2b59e7475f Implement Android-specific functions (#4769)
`GetWindowScaleDPI` and monitor physical dimensions
2025-02-15 19:34:51 +01:00
whaley e85ae86f70 [platforms/glfw] fix: allow GetGamepadButtonPressed() to return GAMEPAD_BUTTON_LEFT_TRIGGER_2 / GAME_PAD_BUTTON_RIGHT_TRIGGER_2 if they are pressed (#4742) 2025-02-01 10:50:25 +01:00
Eike Decker 1f6de0c507 Replacing hardcoded canvas id references with module variable usages (#4735)
Should also have the benefit of being faster.
2025-01-31 00:34:51 +01:00
Ray 9789ff123b REVERTING: emscripten_sleep() previous removal #4713 2025-01-28 16:19:30 +01:00
Asdqwe 139de05e9d [rcore] [SDL2] Fix gamepad event handling by adding joystick instance id tracking (#4724)
* Fix gamepad SDL_JOYDEVICEADDED and SDL_JOYDEVICEREMOVED event handling for PLATFORM_DESKTOP_SDL by adding joystick instance id tracking

* Fix gamepad button handling
2025-01-25 20:49:42 +01:00
Ray d48b8afbb5 Update rcore_web.c 2025-01-20 14:01:57 +01:00
Anthony Carbajal 77c509db6e removed hardcoded sleep (#4713) 2025-01-20 12:14:18 +01:00
Ray 74256943a4 REVIEWED: MAX_GAMEPAD_NAME_LENGTH #4695 2025-01-18 19:39:50 +01:00
Colleague Riley 6bf40eee4f Update to RGFW 1.5 (#4688)
* add PLATFORM_WEB_RGFW

* fix some bugs

* fix web_rgfw gamepad

* send fake screensize

* fix gamepad bugs (linux) | add L3 + R3 (gamepad)

* fix?

* update RGFW (again)

* update raylib (merge)

* fix xinput stuff

* delete makefile added by mistake

* update RGFW

* update RGFW (rename joystick to gamepad to avoid misunderstandings

* update RGFW (fix X11 bug)

* update RGFW

* use RL_MALLOC for RGFW

* update RGFW (fixes xdnd bug)

* fix some formating

* Update RGFW

* update RGFW

* undo change

* undo change

* undo change

* undo change

* have .scroll be 0 by default

* update RGFW

* update RGFW

* update RGFW

* fix year

* fix wasm key event bug
2025-01-16 00:34:27 +01:00
Eike Decker 5c1cce28a7 Using Module provided canvas id for event binding (#4690)
This change is replacing the hardcoded "#canvas" element references in
rcore_web to allow using canvas elements that use different names
(which is necessary when using multiple canvas elements on one page).

Also adding a cursor hiding example to mouse example.
2025-01-16 00:32:58 +01:00
Maicon Santana fc29bc27fd Fix Touch pointCount reduction (#4661) 2025-01-06 11:29:24 +01:00
Asdqwe ad035edfac Fix camera initial position (#4657) 2025-01-05 12:30:43 +01:00
veins1 97fa3a73e8 Fix: Alt-Tab not working in borderless fullscreen (#3865) (#4655) 2025-01-03 17:36:48 +01:00
Ray fa0eada61a Update year to 2025 2025-01-01 00:02:52 +01:00
Asdqwe 5b822585e5 [rcore] [GLFW] [SDL2] Updates CORE.Window.eventWaiting and FLAG_WINDOW_ALWAYS_RUN handling (#4642)
* Add implementation for CORE.Window.eventWaiting on PLATFORM_DESKTOP_SDL

* Optimize GetFrameTime() reset

* Optimize FLAG_WINDOW_ALWAYS_RUN and GetFrameTime() reset for PLATFORM_DESKTOP_GLFW
2024-12-28 15:59:05 +01:00
Mario Nachbaur 7ecc47d12e Fix IsWindowFocused() on web. (#4640) 2024-12-26 20:12:53 +01:00
Asdqwe 4758867815 [rcore] [SDL2] Add implementation for FLAG_WINDOW_ALWAYS_RUN (#4598)
* Enable FLAG_WINDOW_ALWAYS_RUN by default on PLATFORM_DESKTOP_GLFW

* Revert enabling FLAG_WINDOW_ALWAYS_RUN by default on PLATFORM_DESKTOP_GLFW

* Add implementation for FLAG_WINDOW_ALWAYS_RUN on PLATFORM_DESKTOP_SDL

* Add reset for GetFrameTime()
2024-12-26 19:02:57 +01:00
Colleague Riley c333e80497 Update RGFW (#4637)
* add PLATFORM_WEB_RGFW

* fix some bugs

* fix web_rgfw gamepad

* send fake screensize

* fix gamepad bugs (linux) | add L3 + R3 (gamepad)

* fix?

* update RGFW (again)

* update raylib (merge)

* fix xinput stuff

* delete makefile added by mistake

* update RGFW

* update RGFW (rename joystick to gamepad to avoid misunderstandings

* update RGFW (fix X11 bug)

* update RGFW

* use RL_MALLOC for RGFW

* update RGFW (fixes xdnd bug)

* fix some formating

* Update RGFW

* update RGFW

* undo change

* undo change

* undo change

* undo change

* have .scroll be 0 by default
2024-12-25 21:19:51 +01:00
veins1 e5d8de7c63 Fix: Setting flags disables fullscreen #4618 (#4619) 2024-12-23 19:26:50 +01:00
Fancy2209 26e12d6b35 Fix Typo in rcore_desktop_sdl.c (#4621) 2024-12-20 13:53:51 +01:00
Ray 03ff864087 Formating tweaks 2024-12-18 18:44:23 +01:00
Asdqwe 99cb4cbc36 Fix SetGamepadVibration() TRACELOG message (#4615) 2024-12-18 14:53:50 +01:00
Colleague Riley 58004723d8 [rcore][RGFW] Add new backend option: PLATFORM_WEB_RGFW and update RGFW (#4480)
* add PLATFORM_WEB_RGFW

* fix some bugs

* fix web_rgfw gamepad

* send fake screensize

* fix gamepad bugs (linux) | add L3 + R3 (gamepad)

* fix?

* update RGFW (again)

* update raylib (merge)

* fix xinput stuff

* delete makefile added by mistake

* update RGFW

* update RGFW (rename joystick to gamepad to avoid misunderstandings

* update RGFW (fix X11 bug)

* update RGFW

* use RL_MALLOC for RGFW

* update RGFW (fixes xdnd bug)

* fix some formating
2024-12-18 12:03:42 +01:00
Asdqwe cdaff163cb Fix show, hide, focus and unfocus window/flags states for SDL2 (#4610) 2024-12-18 11:39:30 +01:00
JupiterRider 714cd5ef5c add SetGamepadVibration to rgfw and template (#4612) 2024-12-18 11:38:11 +01:00
Asdqwe bdfbd6e8cc Fix maximizing, minimizing and restoring windows for SDL2 (#4607) 2024-12-16 22:19:00 +01:00
Ray 6b220f2798 Review formating 2024-12-12 12:13:17 +01:00
Jeffery Myers 6141489b00 Fixes casting warnings with RGFW platform. (#4534) 2024-11-24 16:25:36 +01:00
Asdqwe a53a8958f2 Add implementation to GetWindowScaleDPI() for PLATFORM_WEB (#4526) 2024-11-22 10:52:55 +01:00
Ray 26548c1062 Remove trail-spaces 2024-11-19 12:33:13 +01:00
Ray 9e4f513a43 Reviewed formating 2024-11-19 12:31:57 +01:00
Ray c78757a959 REVIEWED: GetClipboardImage(), make symbol available on all platforms 2024-11-19 12:31:49 +01:00
Ray 928535a828 Commented code issuing warnings on w64devkit (GCC)
Tested with w64devkit/MSVC and all seem to work as expected
2024-11-14 16:39:38 +01:00
Asdqwe 700e2c5e5d Fix touch count reset (#4488) 2024-11-14 10:49:35 +01:00