Commit Graph

324 Commits

Author SHA1 Message Date
Ray 1bbd4c3566 REXM: RENAME: example: shapes_draw_ring --> shapes_ring_drawing 2025-09-07 11:19:29 +02:00
Ray c0234e5e3d REXM: RENAME: example: textures_sprite_anim --> textures_sprite_animation 2025-09-07 11:14:56 +02:00
Ray fb42819eab Added project to folder in solution 2025-09-04 16:56:38 +02:00
Ray d418704c0b REXM: Update examples collection 2025-09-04 16:17:23 +02:00
Ray e21093d434 REXM: RENAME: example: core_input_gestures_web --> core_input_gestures_testbed 2025-09-04 15:59:53 +02:00
Ray c17f82a78c REMOVED: core_basic_window_web
The example is not following examples conventions and it will be moved to `others` with a new name
2025-09-04 15:43:54 +02:00
Ray d97e0a8ac7 REXM: RENAME: example: shaders_texture_drawing --> shaders_texture_rendering 2025-09-04 11:27:32 +02:00
Ray 41dee9e9f9 REXM: RENAME: example: shaders_fog --> shaders_fog_rendering 2025-09-04 11:12:01 +02:00
Ray 3cbe911613 REXM: RENAME: example: models_billboard --> models_billboard_rendering 2025-09-04 11:04:00 +02:00
Ray b17936de22 REXM: RENAME: example: models_billboard --> models_billboard_rendering 2025-09-04 10:55:48 +02:00
Ray 1008066644 Removed core_loading_thread project 2025-09-03 19:58:26 +02:00
Ray a7e62e73d8 REXM: REMOVE: example: core_loading_thread
This example was POSIX only and had some special requirements for web, it made it more difficult to be managed from collection standard examples format.

It will be re-added in the `others` category, that is not processed for web.
2025-09-03 19:00:33 +02:00
Ray 5cbe013273 REXM: RENAME: example: models_skybox --> models_skybox_rendering 2025-09-03 18:48:20 +02:00
Ray d8ee8a45c4 REXM: RENAME: example: textures_draw_tiled --> textures_tiled_drawing 2025-09-03 18:45:50 +02:00
Ray 33327760f1 REXM: RENAME: example: text_draw_3d --> text_3d_drawing 2025-09-03 18:43:17 +02:00
Ray 785ad4015c REXM: RENAME: example: textures_polygon --> textures_polygon_drawing 2025-09-03 18:40:53 +02:00
Ray cadd28e5a0 REXM: RENAME: example: text_raylib_fonts -> text_sprite_fonts 2025-09-03 18:33:33 +02:00
Ray 64d6a90d48 REXM: RENAME: example: text_unicode --> text_unicode_emojis 2025-09-03 18:14:47 +02:00
Ray b6ae380260 REVIEWED: Examples comments, consistent code sections 2025-09-02 12:10:16 +02:00
Ray e18d167c8f REVIEWED: New examples added renaming, avoid duplicated .sln GUIDs 2025-09-01 20:47:59 +02:00
JohnnyCena123 0e73e0ea64 reviewed ALL non-external files to follow raylib's convention of no spaces around / or * (#5153) 2025-08-29 14:53:16 +02:00
Ray 47db1da9ea REXM: RENAMED: example: core_3d_fps_controller to core_3d_camera_fps 2025-08-25 20:58:09 +02:00
Ray 4d0c3affaa REXM: Update examples and lists 2025-08-24 10:53:47 +02:00
alexander-nichols 5d9c8c365e [build] Fixed VS2022 broken build
Fixed bad references to shaders_normalmap in the project raylib\projects\VS2022\examples\shaders_normal_map.vcxproj

Changed GUID for shaders_normal_map as it coincided with that for core_3d_fps_controller {6B1A933E-71B8-4C1F-9E79-02D98830E671}
2025-08-21 17:42:07 +01:00
Ray a8dfd9db76 REXM: RENAMED: shaders_normalmap --> shaders_normal_map 2025-08-18 14:35:04 +02:00
Ray afdc7972d6 REXM: Automatic validation and update of examples 2025-08-14 21:07:10 +02:00
Ray f0131f6ee6 Added missing project to solution 2025-08-13 23:53:35 +02:00
Ray 601091b69e Update raylib.sln 2025-08-13 09:56:22 +02:00
Ray 388bc5075e Update raylib.sln 2025-08-13 08:56:50 +02:00
Ray 6792e6e2dd Updated required files for new example: shaders_normalmap 2025-08-07 17:50:18 +02:00
Ray ff1087480c ADDED: New projects to VS2022 solution 2025-08-07 17:04:49 +02:00
Ray b3513e4719 ADDED: Missing example VS2022 projects 2025-08-06 18:42:27 +02:00
jestarray 296e3af470 add const qualifier to ImageDrawTriangleFan and ImageDrawTriangleStrip arguments 2025-05-31 14:24:56 -07:00
Duy Tran f0de896f36 cmake: replace custom variable with built-in one 2025-04-28 11:57:53 -04:00
Ray cf1713e6dd REVIEWED: VS2022 projects use a custom resource file...
...instead of relying in src/raylib provided one. #4900
2025-04-18 10:25:40 +02:00
Jeffery Myers 0b37251fbd Remove duplicate resource file 2025-04-16 18:26:06 -07:00
Ray cc5739a6d7 REVIEWED: Some PRs formating 2025-04-13 20:55:38 +02:00
Ray a5639bb186 Merge pull request #4861 from luis605/view-depth-texture
[examples] Added new shader example: `shader_depth_texture`
2025-04-09 17:57:20 +02:00
Jonathan Marler 336fd78f74 Add core_highdpi example
This example enables HIGHDPI and renders a scale showing how the logical
size compares to the pixel size of the window.
2025-03-28 16:48:21 -06:00
Jonathan Marler af16f7823a Improve description of RestoreWindow
Restore window currently says it sets the window state to:

   "not minimized/maximized"

However, if a window is maximized and then minimized, it's typical that
it would restore back to being maximized, which is what seems to happen
from my testing. I've reworded the description to better reflect
this behavior.
2025-03-28 10:39:22 -06:00
luis605 8ec52e3b25 Added example to build system 2025-03-26 19:47:45 +00:00
Ray e1ec595251 ADDED: Resource file to example projects #4790 2025-02-25 12:06:34 +01:00
Peter0x44 99d2119dd6 [build] Add CI for ARM64 with Visual Studio (#4781)
* [build] Add ARM64 configuration to raylib.sln

* [build] Add ARM64 to windows.yml
2025-02-21 15:31:50 +01:00
goto40 6a644b48f0 doc: audio stream processor, number of channels (#4753)
* doc: audio stream processor

* fixed accidental encoding effect
2025-02-08 11:22:34 +01:00
Anstro Pleuton 7bfc8e8ca7 [example] Add shaders_rounded_rectangle example (#4719)
* Add shaders_rounded_rectangle example

* Minor tweaks to example template (add star, more)

* Combine shaders

* Fix changes after review

---------

Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
2025-01-23 10:51:36 +01:00
Ray da5a868e2a REMOVED: example: core_gamepad_info 2025-01-12 18:21:59 +01:00
Ray a1896c7a90 REVIEWED: Code/Web-Makefile formatting 2025-01-12 16:19:10 +01:00
Ray fa0eada61a Update year to 2025 2025-01-01 00:02:52 +01:00
Jeffery Myers e062dc085c Add filters and platform files so they show up in MSVC for ease of editing (#4644) 2024-12-28 15:56:04 +01:00
Jeffery Myers 93a1e75741 Disable the threading example in MSVC for release and debug build (was disabled for dll builds already) (#4594) 2024-12-13 09:21:45 +01:00