Commit Graph

4491 Commits

Author SHA1 Message Date
Ray 18a13679fd Review GuiToggleButton() 2016-03-07 09:38:55 +01:00
raysan5 6ee5718b2e Improved function GetKeyPressed()
To support multiple keys (including function keys)
2016-03-06 19:30:16 +01:00
raysan5 d0e7195a16 Added new functions to draw text on image 2016-03-06 19:28:58 +01:00
raysan5 7053724fd6 Default style tweak 2016-03-06 12:24:44 +01:00
raysan5 c9d22c7a14 Redesign to use Material type -IN PROGRESS-
Requires Shader access functions review
2016-03-06 02:05:16 +01:00
Ray 893facdf6d Merge pull request #101 from victorfisac/develop
Redesigned physac module (IN PROGRESS)
2016-03-05 20:16:52 +01:00
victorfisac 78e4772f21 Fixed physac header little mistake 2016-03-05 19:36:40 +01:00
victorfisac 305efcf5ad Redesigned physics module (IN PROGRESS)
physac modules is being redesigned. Physics base behaviour is done and
it is composed by three steps: apply physics, resolve collisions and fix
overlapping.

A basic example is currently in progress. The next steps are try to add
torque and unoriented physic collisions and implement physics basic
functions to add forces. Rigidbody grounding state is automatically
calculated and has a perfect result. Rigidbodies interacts well with
each others.

To achieve physics accuracy, UpdatePhysics() is called a number of times
per frame. In a future, it should be changed to another thread and call
it without any target frame restriction.

Basic physics example has been redone (not finished) using the new
module functions. Forces examples will be redone so I removed it from
branch.
2016-03-05 17:05:02 +01:00
raysan5 0d911127d7 Split mesh generation from model loading 2016-03-05 16:17:54 +01:00
raysan5 5ea18b9426 Support 2d camera system -IN PROGRESS- 2016-03-05 15:40:08 +01:00
raysan5 d8bd8634ab 3d Camera: Added support for field-of-view Y 2016-03-05 13:05:45 +01:00
Ray dcbf2a0e0c Replaced tabs by spaces 2016-03-03 13:24:56 +01:00
raysan5 fffbf48dec Added support for Nearest-Neighbor image scaling
Specially useful on default font scaling
2016-03-02 19:22:55 +01:00
raysan5 a167067cbd Security check for unsupported BMFonts
- Check if first character is the expected Space char (32)
- Check if characters are ordered in definition file (.fnt)
2016-03-02 18:35:30 +01:00
raysan5 4476a9e241 Review rlglUnproject() system 2016-03-02 17:13:31 +01:00
raysan5 4011c13d4b Updated BoundingBox collision detections 2016-03-01 20:54:02 +01:00
raysan5 6106ab8a2e Added color to DrawBoundigBox() 2016-03-01 20:26:01 +01:00
raysan5 1674465bdc Adjust buffers usage
- Removed DrawQuad() function
- DrawBillboard() uses DrawBillboardRec()
- DrawPlane() uses RL_TRIANGLES
- DrawRectangleV() uses RL_TRIANGLES, that way, [shapes] module uses
only TRIANGLES buffers.
2016-03-01 19:00:12 +01:00
raysan5 8ca6f8c6ec Do not free model mesh 2016-03-01 15:37:01 +01:00
raysan5 04caf1c262 Corrected memory leak 2016-03-01 15:36:45 +01:00
victorfisac ce56fcb1ed Merge remote-tracking branch 'refs/remotes/raysan5/master' 2016-02-26 14:32:30 +01:00
victorfisac 68088bc5be Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop 2016-02-26 14:28:05 +01:00
Ray 0dfc7fffff Removed a couple of TODOs 2016-02-23 00:57:50 +01:00
Ray 75a73d9417 Merge pull request #88 from raysan5/develop
Develop branch integration
1.4.0
2016-02-21 16:51:14 +01:00
raysan5 d042ed52fa Updated 2016-02-21 16:19:40 +01:00
raysan5 2cc05e5e92 Corrected typo 2016-02-21 16:19:31 +01:00
raysan5 2a058338f3 Updated some files 2016-02-21 14:34:11 +01:00
Ray 4d2b8471fa Update README.md 2016-02-21 14:17:33 +01:00
Ray 26252c4c1d Merge pull request #87 from raysan5/develop
Integrate Develop branch
2016-02-21 12:23:05 +01:00
Ray c70d8acb33 Update README.md 2016-02-21 12:22:44 +01:00
Ray 16dd57747c Merge pull request #86 from raysan5/master
Small change from master to develop
2016-02-21 12:19:48 +01:00
Ray 24ba22a43a Update ROADMAP.md 2016-02-21 12:18:36 +01:00
Ray 2da3c6d288 Merge pull request #85 from raysan5/develop
Integrate Develop branch
2016-02-21 12:14:39 +01:00
Ray c7486a0339 Update README.md 2016-02-21 12:13:36 +01:00
raysan5 c86b3d0c05 Updated 2016-02-21 02:34:07 +01:00
Ray 2d1b2efb92 Merge pull request #84 from raysan5/develop
Integrate Develop branch
2016-02-21 02:30:28 +01:00
raysan5 9ec4776812 Corrected typo 2016-02-21 02:29:11 +01:00
raysan5 2f08845d1e Updated docs 2016-02-21 02:27:34 +01:00
raysan5 9f5efeb309 Update makefiles 2016-02-21 00:44:55 +01:00
raysan5 182054b662 Updated for web 2016-02-20 23:49:21 +01:00
raysan5 a8bb9b6b19 Updated image to POT 2016-02-20 22:43:10 +01:00
raysan5 84252f9b70 Uploaded raylib bitcode library (PLATFORM_WEB) 2016-02-20 20:29:20 +01:00
raysan5 89409817b5 Games makefile 2016-02-20 20:25:10 +01:00
raysan5 7b360d8579 Reorganized games folder
Simplified to match raylib installer package folder structure
2016-02-20 20:25:01 +01:00
raysan5 83459159f4 Corrected compiler complaint 2016-02-20 19:01:41 +01:00
Ray 4b6e6d4dd4 Merge pull request #83 from raysan5/develop
Develop branch integration
2016-02-20 01:09:47 +01:00
Ray 954ced21a4 Merge branch 'master' into develop
# Conflicts:
#	src/gestures.c
#	src/makefile
2016-02-20 01:08:43 +01:00
Ray San 98c60838fe Reviewed RPI inputs 2016-02-19 19:57:25 +01:00
Ray 09f28d0f57 Working on RPI gamepad support 2016-02-19 00:16:16 +01:00
Ray San 8aab52aeda Redesigned RPI input system -IN PROGRESS- 2016-02-18 14:05:48 +01:00