Reorder functions by drawing vertex/sides

This commit is contained in:
Ray
2026-06-07 21:06:53 +02:00
parent f5ea52a2b8
commit 236618f87b
2 changed files with 632 additions and 632 deletions
+494 -494
View File
File diff suppressed because it is too large Load Diff
+138 -138
View File
@@ -3618,144 +3618,6 @@ void ImageDrawLineStrip(Image *dst, const Vector2 *points, int pointCount, Color
} }
} }
// Draw circle within an image
void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)
{
int x = 0;
int y = radius;
int decesionParameter = 3 - 2*radius;
while (y >= x)
{
ImageDrawRectangle(dst, centerX - x, centerY + y, x*2, 1, color);
ImageDrawRectangle(dst, centerX - x, centerY - y, x*2, 1, color);
ImageDrawRectangle(dst, centerX - y, centerY + x, y*2, 1, color);
ImageDrawRectangle(dst, centerX - y, centerY - x, y*2, 1, color);
x++;
if (decesionParameter > 0)
{
y--;
decesionParameter = decesionParameter + 4*(x - y) + 10;
}
else decesionParameter = decesionParameter + 4*x + 6;
}
}
// Draw circle within an image (Vector version)
void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color)
{
ImageDrawCircle(dst, (int)center.x, (int)center.y, radius, color);
}
// Draw circle outline within an image
void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color)
{
int x = 0;
int y = radius;
int decesionParameter = 3 - 2*radius;
while (y >= x)
{
ImageDrawPixel(dst, centerX + x, centerY + y, color);
ImageDrawPixel(dst, centerX - x, centerY + y, color);
ImageDrawPixel(dst, centerX + x, centerY - y, color);
ImageDrawPixel(dst, centerX - x, centerY - y, color);
ImageDrawPixel(dst, centerX + y, centerY + x, color);
ImageDrawPixel(dst, centerX - y, centerY + x, color);
ImageDrawPixel(dst, centerX + y, centerY - x, color);
ImageDrawPixel(dst, centerX - y, centerY - x, color);
x++;
if (decesionParameter > 0)
{
y--;
decesionParameter = decesionParameter + 4*(x - y) + 10;
}
else decesionParameter = decesionParameter + 4*x + 6;
}
}
// Draw circle outline within an image (Vector version)
void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color)
{
ImageDrawCircleLines(dst, (int)center.x, (int)center.y, radius, color);
}
// Draw rectangle within an image
void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color)
{
ImageDrawRectangleRec(dst, (Rectangle){ (float)posX, (float)posY, (float)width, (float)height }, color);
}
// Draw rectangle within an image (Vector version)
void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color)
{
ImageDrawRectangle(dst, (int)position.x, (int)position.y, (int)size.x, (int)size.y, color);
}
// Draw rectangle within an image
void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color)
{
// Security check to avoid program crash
if ((dst->data == NULL) || (dst->width == 0) || (dst->height == 0)) return;
// Security check to avoid drawing out of bounds in case of bad user data
if (rec.x < 0) { rec.width += rec.x; rec.x = 0; }
if (rec.y < 0) { rec.height += rec.y; rec.y = 0; }
if (rec.width < 0) rec.width = 0;
if (rec.height < 0) rec.height = 0;
// Clamp the size the the image bounds
if ((rec.x + rec.width) >= dst->width) rec.width = dst->width - rec.x;
if ((rec.y + rec.height) >= dst->height) rec.height = dst->height - rec.y;
// Check if the rect is even inside the image
if ((rec.x >= dst->width) || (rec.y >= dst->height)) return;
if (((rec.x + rec.width) <= 0) || (rec.y + rec.height <= 0)) return;
int sy = (int)rec.y;
int sx = (int)rec.x;
int bytesPerPixel = GetPixelDataSize(1, 1, dst->format);
// Fill in the first pixel of the first row based on image format
ImageDrawPixel(dst, sx, sy, color);
int bytesOffset = ((sy*dst->width) + sx)*bytesPerPixel;
unsigned char *pSrcPixel = (unsigned char *)dst->data + bytesOffset;
// Repeat the first pixel data throughout the row
for (int x = 1; x < (int)rec.width; x *= 2)
{
int pixelsToCopy = MIN(x, (int)rec.width - x);
memcpy(pSrcPixel + x*bytesPerPixel, pSrcPixel, pixelsToCopy*bytesPerPixel);
}
// Repeat the first row data for all other rows
int bytesPerRow = bytesPerPixel*(int)rec.width;
for (int y = 1; y < (int)rec.height; y++)
{
memcpy(pSrcPixel + (y*dst->width)*bytesPerPixel, pSrcPixel, bytesPerRow);
}
}
// Draw rectangle lines within an image
void ImageDrawRectangleLines(Image *dst, int posX, int posY, int width, int height, Color color)
{
Rectangle rec = { posX, posY, width, height };
ImageDrawRectangleLinesEx(dst, rec, 1, color);
}
// Draw rectangle lines within an image with line thickness
void ImageDrawRectangleLinesEx(Image *dst, Rectangle rec, int thick, Color color)
{
ImageDrawRectangle(dst, (int)rec.x, (int)rec.y, (int)rec.width, thick, color);
ImageDrawRectangle(dst, (int)rec.x, (int)(rec.y + thick), thick, (int)(rec.height - thick*2), color);
ImageDrawRectangle(dst, (int)(rec.x + rec.width - thick), (int)(rec.y + thick), thick, (int)(rec.height - thick*2), color);
ImageDrawRectangle(dst, (int)rec.x, (int)(rec.y + rec.height - thick), (int)rec.width, thick, color);
}
// Draw triangle within an image // Draw triangle within an image
void ImageDrawTriangle(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color) void ImageDrawTriangle(Image *dst, Vector2 v1, Vector2 v2, Vector2 v3, Color color)
{ {
@@ -3941,6 +3803,144 @@ void ImageDrawTriangleStrip(Image *dst, const Vector2 *points, int pointCount, C
} }
} }
// Draw rectangle within an image
void ImageDrawRectangle(Image *dst, int posX, int posY, int width, int height, Color color)
{
ImageDrawRectangleRec(dst, (Rectangle){ (float)posX, (float)posY, (float)width, (float)height }, color);
}
// Draw rectangle within an image (Vector version)
void ImageDrawRectangleV(Image *dst, Vector2 position, Vector2 size, Color color)
{
ImageDrawRectangle(dst, (int)position.x, (int)position.y, (int)size.x, (int)size.y, color);
}
// Draw rectangle within an image
void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color)
{
// Security check to avoid program crash
if ((dst->data == NULL) || (dst->width == 0) || (dst->height == 0)) return;
// Security check to avoid drawing out of bounds in case of bad user data
if (rec.x < 0) { rec.width += rec.x; rec.x = 0; }
if (rec.y < 0) { rec.height += rec.y; rec.y = 0; }
if (rec.width < 0) rec.width = 0;
if (rec.height < 0) rec.height = 0;
// Clamp the size the the image bounds
if ((rec.x + rec.width) >= dst->width) rec.width = dst->width - rec.x;
if ((rec.y + rec.height) >= dst->height) rec.height = dst->height - rec.y;
// Check if the rect is even inside the image
if ((rec.x >= dst->width) || (rec.y >= dst->height)) return;
if (((rec.x + rec.width) <= 0) || (rec.y + rec.height <= 0)) return;
int sy = (int)rec.y;
int sx = (int)rec.x;
int bytesPerPixel = GetPixelDataSize(1, 1, dst->format);
// Fill in the first pixel of the first row based on image format
ImageDrawPixel(dst, sx, sy, color);
int bytesOffset = ((sy*dst->width) + sx)*bytesPerPixel;
unsigned char *pSrcPixel = (unsigned char *)dst->data + bytesOffset;
// Repeat the first pixel data throughout the row
for (int x = 1; x < (int)rec.width; x *= 2)
{
int pixelsToCopy = MIN(x, (int)rec.width - x);
memcpy(pSrcPixel + x*bytesPerPixel, pSrcPixel, pixelsToCopy*bytesPerPixel);
}
// Repeat the first row data for all other rows
int bytesPerRow = bytesPerPixel*(int)rec.width;
for (int y = 1; y < (int)rec.height; y++)
{
memcpy(pSrcPixel + (y*dst->width)*bytesPerPixel, pSrcPixel, bytesPerRow);
}
}
// Draw rectangle lines within an image
void ImageDrawRectangleLines(Image *dst, int posX, int posY, int width, int height, Color color)
{
Rectangle rec = { posX, posY, width, height };
ImageDrawRectangleLinesEx(dst, rec, 1, color);
}
// Draw rectangle lines within an image with line thickness
void ImageDrawRectangleLinesEx(Image *dst, Rectangle rec, int thick, Color color)
{
ImageDrawRectangle(dst, (int)rec.x, (int)rec.y, (int)rec.width, thick, color);
ImageDrawRectangle(dst, (int)rec.x, (int)(rec.y + thick), thick, (int)(rec.height - thick*2), color);
ImageDrawRectangle(dst, (int)(rec.x + rec.width - thick), (int)(rec.y + thick), thick, (int)(rec.height - thick*2), color);
ImageDrawRectangle(dst, (int)rec.x, (int)(rec.y + rec.height - thick), (int)rec.width, thick, color);
}
// Draw circle within an image
void ImageDrawCircle(Image *dst, int centerX, int centerY, int radius, Color color)
{
int x = 0;
int y = radius;
int decesionParameter = 3 - 2*radius;
while (y >= x)
{
ImageDrawRectangle(dst, centerX - x, centerY + y, x*2, 1, color);
ImageDrawRectangle(dst, centerX - x, centerY - y, x*2, 1, color);
ImageDrawRectangle(dst, centerX - y, centerY + x, y*2, 1, color);
ImageDrawRectangle(dst, centerX - y, centerY - x, y*2, 1, color);
x++;
if (decesionParameter > 0)
{
y--;
decesionParameter = decesionParameter + 4*(x - y) + 10;
}
else decesionParameter = decesionParameter + 4*x + 6;
}
}
// Draw circle within an image (Vector version)
void ImageDrawCircleV(Image *dst, Vector2 center, int radius, Color color)
{
ImageDrawCircle(dst, (int)center.x, (int)center.y, radius, color);
}
// Draw circle outline within an image
void ImageDrawCircleLines(Image *dst, int centerX, int centerY, int radius, Color color)
{
int x = 0;
int y = radius;
int decesionParameter = 3 - 2*radius;
while (y >= x)
{
ImageDrawPixel(dst, centerX + x, centerY + y, color);
ImageDrawPixel(dst, centerX - x, centerY + y, color);
ImageDrawPixel(dst, centerX + x, centerY - y, color);
ImageDrawPixel(dst, centerX - x, centerY - y, color);
ImageDrawPixel(dst, centerX + y, centerY + x, color);
ImageDrawPixel(dst, centerX - y, centerY + x, color);
ImageDrawPixel(dst, centerX + y, centerY - x, color);
ImageDrawPixel(dst, centerX - y, centerY - x, color);
x++;
if (decesionParameter > 0)
{
y--;
decesionParameter = decesionParameter + 4*(x - y) + 10;
}
else decesionParameter = decesionParameter + 4*x + 6;
}
}
// Draw circle outline within an image (Vector version)
void ImageDrawCircleLinesV(Image *dst, Vector2 center, int radius, Color color)
{
ImageDrawCircleLines(dst, (int)center.x, (int)center.y, radius, color);
}
// Draw an image (source) within an image (destination) // Draw an image (source) within an image (destination)
// NOTE: Color tint is applied to source image // NOTE: Color tint is applied to source image
void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint) void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec, Color tint)